Psychasthenia 2

  • New Media

Psychasthenia 2 is an interactive artwork that explores the culture of psychological diagnosis and treatment within the context of a highly mediated consumer culture that often produces the ills it purports to treat. The project is a navigable 3D interactive space built with the game engine Unity.

Duke Faculty Artists/Collaborators

Cited Artists/Collaborators

  • Joyce Rudinsky; Victoria Szabo

Creation Date

  • February 22, 2012