Psychasthenia 2
- New Media
Psychasthenia 2 is an interactive artwork that explores the culture of psychological diagnosis and treatment within the context of a highly mediated consumer culture that often produces the ills it purports to treat. The project is a navigable 3D interactive space built with the game engine Unity.
Duke Faculty Artists/Collaborators
Cited Artists/Collaborators
- Joyce Rudinsky; Victoria Szabo
Creation Date
- February 22, 2012
Events
- Psychasthenia 2 | Exhibition at [Re]Gen New Media Festival. Burlington, NC. 2015
- Psychasthenia 2 | Exhibition at International Digital Media and Arts Association's IDEAS_14. Orem, UT. 2014
- Psychasthenia 2 | Exhibition at Currents New Media Festival. Albuquerque, NM. 2013
- Psychasthenia 2 | Exhibition at Waterman's Gallery, London, England. 2013
- Psychasthenia 2 | Lighting Talks Presentation at New Media Caucus Meeting, College Art Association, New York, NY 2012
- Psychasthenia 2 | New Media Caucus Meeting at College Art Association, New York, NY 2012