Psychasthenia 2
Publication
, Other
Szabo, VE; Rudinsky, J
February 2012
Psychasthenia 2 is an interactive artwork that explores the culture of psychological diagnosis and treatment within the context of a highly mediated consumer culture that often produces the ills it purports to treat. The project is a navigable 3D interactive space built with the game engine Unity.
Duke Scholars
Publication Date
February 2012
Citation
APA
Chicago
ICMJE
MLA
NLM
Szabo, V. E., & Rudinsky, J. (2012). Psychasthenia 2.
Szabo, V. E., and Joyce Rudinsky. “Psychasthenia 2,” February 2012.
Szabo VE, Rudinsky J. Psychasthenia 2. 2012.
Szabo, V. E., and Joyce Rudinsky. Psychasthenia 2. Feb. 2012.
Szabo VE, Rudinsky J. Psychasthenia 2. 2012.
Publication Date
February 2012