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Psychasthenia 2

Publication ,  Other
Szabo, VE; Rudinsky, J
February 2012

Psychasthenia 2 is an interactive artwork that explores the culture of psychological diagnosis and treatment within the context of a highly mediated consumer culture that often produces the ills it purports to treat. The project is a navigable 3D interactive space built with the game engine Unity.

Duke Scholars

Publication Date

February 2012
 

Citation

APA
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ICMJE
MLA
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Szabo, V. E., & Rudinsky, J. (2012). Psychasthenia 2.
Szabo, V. E., and Joyce Rudinsky. “Psychasthenia 2,” February 2012.
Szabo VE, Rudinsky J. Psychasthenia 2. 2012.
Szabo, V. E., and Joyce Rudinsky. Psychasthenia 2. Feb. 2012.
Szabo VE, Rudinsky J. Psychasthenia 2. 2012.

Publication Date

February 2012