Performance simulator based on hardware resources constraints for ion trap quantum computer
Efforts to build quantum computers using ion-traps have demonstrated all elementary qubit operations necessary for scalable implementation. Modular architectures have been proposed to construct modest size quantum computers with up to 104 - 106 qubits using technologies that are available today (MUSIQC architecture). Concrete scheduling procedure to execute a given quantum algorithm on such a hardware is a significant task, but existing quantum CAD tools generally do not account for the underlying connectivity of the qubits or the limitation on the hardware resources available for the scheduling. We present a scheduler and performance simulator that fully accounts for these resource constraints, capable of estimating the execution time and error performances of executing a quantum circuit on the hardware. We outline the construction of tool components, and describe the process of mapping the qubits to ions and scheduling the physical gates in the MUSIQC architecture. Using this tool, we quantify the trade-off between hardware resource constraints and performance of the computer and show that at an expense of x fold increase in latency, a minimum of 1.6x resource reduction is possible for executing a three-qubit Bernstein-Vazirani algorithm encoded using Steane code. © 2013 IEEE.
- Ahsan, M; Choi, BS; Kim, J
- January 1, 2013
- 2013 Ieee 31st International Conference on Computer Design, Iccd 2013
Start / End Page
- 411 - 418
Digital Object Identifier (DOI)