Motion planning for legged robots on varied terrain


Journal Article

In this paper we study the quasi-static motion of large legged robots that have many degrees of freedom. While gaited walking may suffice on easy ground, rough and steep terrain requires unique sequences of footsteps and postural adjustments specifically adapted to the terrain's local geometric and physical properties. In this paper we present a planner that computes these motions by combining graph searching to generate a sequence of candidate footfalls with probabilistic sample-based planning to generate continuous motions that reach these footfalls. To improve motion quality, the probabilistic planner derives its sampling strategy from a small set of motion primitives that have been generated offline. The viability of this approach is demonstrated in simulation for the six-legged Lunar vehicle ATHLETE and the humanoid HRP-2 on several example terrains, including one that requires both hand and foot contacts and another that requires rappelling. © 2008 SAGE Publications.

Full Text

Duke Authors

Cited Authors

  • Hauser, K; Bretl, T; Latombe, JC; Harada, K; Wilcox, B

Published Date

  • November 1, 2008

Published In

Volume / Issue

  • 27 / 11-12

Start / End Page

  • 1325 - 1349

Electronic International Standard Serial Number (EISSN)

  • 1741-3176

International Standard Serial Number (ISSN)

  • 0278-3649

Digital Object Identifier (DOI)

  • 10.1177/0278364908098447

Citation Source

  • Scopus