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The Fort Ross Virtual Warehouse Project: A serious game for research and education

Publication ,  Conference
Forte, M; Lercari, N; Onsurez, L; Issavi, J; Prather, E
Published in: Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia, VSMM 2012: Virtual Systems in the Information Society
December 1, 2012

In March 2011, California State Parks entered an agreement with University of California Merced (UCM) to create an interactive, learning game able to educate students, schools and visitors about Fort Ross: the "Fort Ross Virtual Warehouse Project" (FRVWP). It is a web-based 3D game platform developed in Unity 3D that currently supports single player use, and in the near future will be developed for multiplayer functionality. This pilot program indeed demonstrates the value of an educational pre-learning tool for parents and students along with the teachers that come to the Fort to re-enact history. Through the use of this game, students have the opportunity to experience educational content and "role-play" in an environment that is immersive and highly interactive. The narrative, digital storytelling, and virtual reconstructions of buildings and environment, all count an accuracy based on scientific, historical and archaeological data. Ultimately, through user interaction, PCs and NPCs (non player characters) create an interesting dialogue between the site (real) and the experience of place (virtual and real). © 2012 IEEE.

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Published In

Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia, VSMM 2012: Virtual Systems in the Information Society

DOI

ISBN

9781467325653

Publication Date

December 1, 2012

Start / End Page

315 / 322
 

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Forte, M., Lercari, N., Onsurez, L., Issavi, J., & Prather, E. (2012). The Fort Ross Virtual Warehouse Project: A serious game for research and education. In Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia, VSMM 2012: Virtual Systems in the Information Society (pp. 315–322). https://doi.org/10.1109/VSMM.2012.6365940
Forte, M., N. Lercari, L. Onsurez, J. Issavi, and E. Prather. “The Fort Ross Virtual Warehouse Project: A serious game for research and education.” In Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia, VSMM 2012: Virtual Systems in the Information Society, 315–22, 2012. https://doi.org/10.1109/VSMM.2012.6365940.
Forte M, Lercari N, Onsurez L, Issavi J, Prather E. The Fort Ross Virtual Warehouse Project: A serious game for research and education. In: Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia, VSMM 2012: Virtual Systems in the Information Society. 2012. p. 315–22.
Forte, M., et al. “The Fort Ross Virtual Warehouse Project: A serious game for research and education.” Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia, VSMM 2012: Virtual Systems in the Information Society, 2012, pp. 315–22. Scopus, doi:10.1109/VSMM.2012.6365940.
Forte M, Lercari N, Onsurez L, Issavi J, Prather E. The Fort Ross Virtual Warehouse Project: A serious game for research and education. Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia, VSMM 2012: Virtual Systems in the Information Society. 2012. p. 315–322.

Published In

Proceedings of the 2012 18th International Conference on Virtual Systems and Multimedia, VSMM 2012: Virtual Systems in the Information Society

DOI

ISBN

9781467325653

Publication Date

December 1, 2012

Start / End Page

315 / 322