Emotional qualities of VR space

Conference Paper

© 2017 IEEE. The emotional response a person has to a living space is predominantly affected by light, color and texture as space-making elements. In order to verify whether this phenomenon could be replicated in a simulated environment, we conducted a user study in a six-sided projected immersive display that utilized equivalent design attributes of brightness, color and texture in order to assess to which extent the emotional response in a simulated environment is affected by the same parameters affecting real environments. Since emotional response depends upon the context, we evaluated the emotional responses of two groups of users: inactive (passive) and active (performing a typical daily activity). The results from the perceptual study generated data from which design principles for a virtual living space are articulated. Such a space, as an alternative to expensive built dwellings, could potentially support new, minimalist lifestyles of occupants, defined as the neo-nomads, aligned with their work experience in the digital domain through the generation of emotional experiences of spaces. Data from the experiments confirmed the hypothesis that perceivable emotional aspects of real-world spaces could be successfully generated through simulation of design attributes in the virtual space. The subjective response to the virtual space was consistent with corresponding responses from real-world color and brightness emotional perception. Our data could serve the virtual reality (VR) community in its attempt to conceive of further applications of virtual spaces for well-defined activities.

Full Text

Duke Authors

Cited Authors

  • Naz, A; Kopper, R; McMahan, RP; Nadin, M

Published Date

  • April 4, 2017

Published In

  • Proceedings - IEEE Virtual Reality

Start / End Page

  • 3 - 11

International Standard Book Number 13 (ISBN-13)

  • 9781509066476

Digital Object Identifier (DOI)

  • 10.1109/VR.2017.7892225

Citation Source

  • Scopus