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A novel gaze estimation system with one calibration point.

Publication ,  Journal Article
Villanueva, A; Cabeza, R
Published in: IEEE transactions on systems, man, and cybernetics. Part B, Cybernetics : a publication of the IEEE Systems, Man, and Cybernetics Society
August 2008

The design of robust and high-performance gaze-tracking systems is one of the most important objectives of the eye-tracking community. In general, a subject calibration procedure is needed to learn system parameters and be able to estimate the gaze direction accurately. In this paper, we attempt to determine if subject calibration can be eliminated. A geometric analysis of a gaze-tracking system is conducted to determine user calibration requirements. The eye model used considers the offset between optical and visual axes, the refraction of the cornea, and Donder's law. This paper demonstrates the minimal number of cameras, light sources, and user calibration points needed to solve for gaze estimation. The underlying geometric model is based on glint positions and pupil ellipse in the image, and the minimal hardware needed for this model is one camera and multiple light-emitting diodes. This paper proves that subject calibration is compulsory for correct gaze estimation and proposes a model based on a single point for subject calibration. The experiments carried out show that, although two glints and one calibration point are sufficient to perform gaze estimation (error approximately 1 degree), using more light sources and calibration points can result in lower average errors.

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Published In

IEEE transactions on systems, man, and cybernetics. Part B, Cybernetics : a publication of the IEEE Systems, Man, and Cybernetics Society

DOI

EISSN

1941-0492

ISSN

1083-4419

Publication Date

August 2008

Volume

38

Issue

4

Start / End Page

1123 / 1138

Related Subject Headings

  • Pupil
  • Posture
  • Pattern Recognition, Automated
  • Models, Biological
  • Image Interpretation, Computer-Assisted
  • Humans
  • Fixation, Ocular
  • Computer Systems
  • Computer Simulation
  • Artificial Intelligence & Image Processing
 

Citation

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Villanueva, A., & Cabeza, R. (2008). A novel gaze estimation system with one calibration point. IEEE Transactions on Systems, Man, and Cybernetics. Part B, Cybernetics : A Publication of the IEEE Systems, Man, and Cybernetics Society, 38(4), 1123–1138. https://doi.org/10.1109/tsmcb.2008.926606
Villanueva, Arantxa, and Rafael Cabeza. “A novel gaze estimation system with one calibration point.IEEE Transactions on Systems, Man, and Cybernetics. Part B, Cybernetics : A Publication of the IEEE Systems, Man, and Cybernetics Society 38, no. 4 (August 2008): 1123–38. https://doi.org/10.1109/tsmcb.2008.926606.
Villanueva A, Cabeza R. A novel gaze estimation system with one calibration point. IEEE transactions on systems, man, and cybernetics Part B, Cybernetics : a publication of the IEEE Systems, Man, and Cybernetics Society. 2008 Aug;38(4):1123–38.
Villanueva, Arantxa, and Rafael Cabeza. “A novel gaze estimation system with one calibration point.IEEE Transactions on Systems, Man, and Cybernetics. Part B, Cybernetics : A Publication of the IEEE Systems, Man, and Cybernetics Society, vol. 38, no. 4, Aug. 2008, pp. 1123–38. Epmc, doi:10.1109/tsmcb.2008.926606.
Villanueva A, Cabeza R. A novel gaze estimation system with one calibration point. IEEE transactions on systems, man, and cybernetics Part B, Cybernetics : a publication of the IEEE Systems, Man, and Cybernetics Society. 2008 Aug;38(4):1123–1138.

Published In

IEEE transactions on systems, man, and cybernetics. Part B, Cybernetics : a publication of the IEEE Systems, Man, and Cybernetics Society

DOI

EISSN

1941-0492

ISSN

1083-4419

Publication Date

August 2008

Volume

38

Issue

4

Start / End Page

1123 / 1138

Related Subject Headings

  • Pupil
  • Posture
  • Pattern Recognition, Automated
  • Models, Biological
  • Image Interpretation, Computer-Assisted
  • Humans
  • Fixation, Ocular
  • Computer Systems
  • Computer Simulation
  • Artificial Intelligence & Image Processing