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Latent goal models for dynamic strategic interaction.

Publication ,  Journal Article
Iqbal, SN; Yin, L; Drucker, CB; Kuang, Q; Gariépy, J-F; Platt, ML; Pearson, JM
Published in: PLoS Comput Biol
March 2019

Understanding the principles by which agents interact with both complex environments and each other is a key goal of decision neuroscience. However, most previous studies have used experimental paradigms in which choices are discrete (and few), play is static, and optimal solutions are known. Yet in natural environments, interactions between agents typically involve continuous action spaces, ongoing dynamics, and no known optimal solution. Here, we seek to bridge this divide by using a "penalty shot" task in which pairs of monkeys competed against each other in a competitive, real-time video game. We modeled monkeys' strategies as driven by stochastically evolving goals, onscreen positions that served as set points for a control model that produced observed joystick movements. We fit this goal-based dynamical system model using approximate Bayesian inference methods, using neural networks to parameterize players' goals as a dynamic mixture of Gaussian components. Our model is conceptually simple, constructed of interpretable components, and capable of generating synthetic data that capture the complexity of real player dynamics. We further characterized players' strategies using the number of change points on each trial. We found that this complexity varied more across sessions than within sessions, and that more complex strategies benefited offensive players but not defensive players. Together, our experimental paradigm and model offer a powerful combination of tools for the study of realistic social dynamics in the laboratory setting.

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Published In

PLoS Comput Biol

DOI

EISSN

1553-7358

Publication Date

March 2019

Volume

15

Issue

3

Start / End Page

e1006895

Location

United States

Related Subject Headings

  • Video Games
  • Reward
  • Models, Neurological
  • Male
  • Macaca mulatta
  • Goals
  • Decision Making
  • Computational Biology
  • Bioinformatics
  • Animals
 

Citation

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Chicago
ICMJE
MLA
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Iqbal, S. N., Yin, L., Drucker, C. B., Kuang, Q., Gariépy, J.-F., Platt, M. L., & Pearson, J. M. (2019). Latent goal models for dynamic strategic interaction. PLoS Comput Biol, 15(3), e1006895. https://doi.org/10.1371/journal.pcbi.1006895
Iqbal, Shariq N., Lun Yin, Caroline B. Drucker, Qian Kuang, Jean-François Gariépy, Michael L. Platt, and John M. Pearson. “Latent goal models for dynamic strategic interaction.PLoS Comput Biol 15, no. 3 (March 2019): e1006895. https://doi.org/10.1371/journal.pcbi.1006895.
Iqbal SN, Yin L, Drucker CB, Kuang Q, Gariépy J-F, Platt ML, et al. Latent goal models for dynamic strategic interaction. PLoS Comput Biol. 2019 Mar;15(3):e1006895.
Iqbal, Shariq N., et al. “Latent goal models for dynamic strategic interaction.PLoS Comput Biol, vol. 15, no. 3, Mar. 2019, p. e1006895. Pubmed, doi:10.1371/journal.pcbi.1006895.
Iqbal SN, Yin L, Drucker CB, Kuang Q, Gariépy J-F, Platt ML, Pearson JM. Latent goal models for dynamic strategic interaction. PLoS Comput Biol. 2019 Mar;15(3):e1006895.

Published In

PLoS Comput Biol

DOI

EISSN

1553-7358

Publication Date

March 2019

Volume

15

Issue

3

Start / End Page

e1006895

Location

United States

Related Subject Headings

  • Video Games
  • Reward
  • Models, Neurological
  • Male
  • Macaca mulatta
  • Goals
  • Decision Making
  • Computational Biology
  • Bioinformatics
  • Animals