Multiple-person alternation

Published

Conference Paper

© 1979 IEEE. We generalize the alternation machines of Chandra, Kozen and Stockmeyer [1] and the private alternation machines of Reif [14] to model multiple person (team) games of incomplete information. The resulting classes of machines are "multiple person alternation machines". The characterization of certain time and space bounded versions of these machines demonstrate interesting relationships between ordinary time and space hierarchies (Table 1). Our results are applied to relative succintness and power questions of finite state machines and to complexity questions of parallel finite state machines. Other machine variants, including private alternating pushdown store automata and Markovian alternation machines, are discussed.

Full Text

Duke Authors

Cited Authors

  • Peterson, GL; Reif, JH

Published Date

  • January 1, 1979

Published In

Start / End Page

  • 348 - 363

International Standard Serial Number (ISSN)

  • 0272-5428

Digital Object Identifier (DOI)

  • 10.1109/SFCS.1979.25

Citation Source

  • Scopus