Skip to main content
Journal cover image

Bayesian Repeated Zero-Sum Games with Persistent State, with Application to Security Games

Publication ,  Conference
Conitzer, V; Deng, Y; Dughmi, S
Published in: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
January 1, 2020

We study infinitely-repeated two-player zero-sum games with one-sided private information and a persistent state. Here, only one of the two players learns the state of the repeated game. We consider two models: either the state is chosen by nature, or by one of the players. For the former, the equilibrium of the repeated game is known to be equivalent to that of a one-shot public signaling game, and we make this equivalence algorithmic. For the latter, we show equivalence to one-shot team max-min games, and also provide an algorithmic reduction. We apply this framework to repeated zero-sum security games with private information on the side of the defender and provide an almost complete characterization of their computational complexity.

Duke Scholars

Altmetric Attention Stats
Dimensions Citation Stats

Published In

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

DOI

EISSN

1611-3349

ISSN

0302-9743

ISBN

9783030649456

Publication Date

January 1, 2020

Volume

12495 LNCS

Start / End Page

444 / 458

Related Subject Headings

  • Artificial Intelligence & Image Processing
  • 46 Information and computing sciences
 

Citation

APA
Chicago
ICMJE
MLA
NLM
Conitzer, V., Deng, Y., & Dughmi, S. (2020). Bayesian Repeated Zero-Sum Games with Persistent State, with Application to Security Games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 12495 LNCS, pp. 444–458). https://doi.org/10.1007/978-3-030-64946-3_31
Conitzer, V., Y. Deng, and S. Dughmi. “Bayesian Repeated Zero-Sum Games with Persistent State, with Application to Security Games.” In Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12495 LNCS:444–58, 2020. https://doi.org/10.1007/978-3-030-64946-3_31.
Conitzer V, Deng Y, Dughmi S. Bayesian Repeated Zero-Sum Games with Persistent State, with Application to Security Games. In: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 2020. p. 444–58.
Conitzer, V., et al. “Bayesian Repeated Zero-Sum Games with Persistent State, with Application to Security Games.” Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 12495 LNCS, 2020, pp. 444–58. Scopus, doi:10.1007/978-3-030-64946-3_31.
Conitzer V, Deng Y, Dughmi S. Bayesian Repeated Zero-Sum Games with Persistent State, with Application to Security Games. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 2020. p. 444–458.
Journal cover image

Published In

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

DOI

EISSN

1611-3349

ISSN

0302-9743

ISBN

9783030649456

Publication Date

January 1, 2020

Volume

12495 LNCS

Start / End Page

444 / 458

Related Subject Headings

  • Artificial Intelligence & Image Processing
  • 46 Information and computing sciences