Using animation, virtual worlds, pair programming and activities to introduce computer science

Published

Journal Article (Review)

We describe a course for non-majors that teaches computer science concepts using both noncomputer activities and pair programming on the computer during class to build simple animations and virtual worlds. Students work with a scripting language, an interactive programming environment, a programmable modeling environment, and finish with a simple programming language. Noncomputer activities on related topics are integrated into lectures. The course is taught in a room that is designed for working on computers in pairs and discussing away from the computers. Each student creates a web portfolio to display their work.

Duke Authors

Cited Authors

  • Rodger, SH

Published Date

  • October 1, 2002

Published In

Volume / Issue

  • 4 / 2

International Standard Serial Number (ISSN)

  • 1525-9102

Citation Source

  • Scopus