Conformal surface parameterization for texture mapping
In this paper, we give an explicit method for mapping any simply connected surface onto the sphere in a manner which preserves angles. This technique relies on certain conformal mappings from differential geometry. Our method provides a new way to automatically assign texture coordinates to complex undulating surfaces. We demonstrate a finite element method that can be used to apply our mapping technique to a triangulated geometric description of a surface.
Haker, S; Angenent, S; Tannenbaum, A; Kikinis, R; Sapiro, G; Halle, M
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