Medical education in geriatrics: The lasting impact of the aging game

Published

Journal Article

In an effort to sensitize medical students to the problems of the frail elderly, a simulation experience known as the Aging Game is a required portion of the In troduction to Clinical Medicine course for medical students at Duke University. The immediate positive effect of the Aging Game has been documented (Journal of the American Medical Association, 262, 1507-1509), but its long-term impact has not been established. To obtain follow-up, a brief 10-item questionnaire was mailed to all medical students. Both objective and subjective data were collected to ascer tain the impact of the Aging Game over time (class years two through four), and objective responses were analyzed by the Mantel-Haenszel chi-square test of general association. The lasting effect of the intervention was confirmed over the 2-year follow-up period. The experiential nature of the intervention and the resultant increase in empathy for the frail elder explain the success of the Aging Game. © 1993 Taylor & Francis Group, LLC.

Full Text

Duke Authors

Cited Authors

  • Galanos, AN; Cohen, HJ; Jackson, TW

Published Date

  • January 1, 1993

Published In

Volume / Issue

  • 19 / 7

Start / End Page

  • 675 - 682

Electronic International Standard Serial Number (EISSN)

  • 1521-0472

International Standard Serial Number (ISSN)

  • 0360-1277

Digital Object Identifier (DOI)

  • 10.1080/0360127930190708

Citation Source

  • Scopus