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Evaluation of an augmented virtual reality and haptic control interface for psychomotor training.

Publication ,  Journal Article
Kaber, D; Tupler, LA; Clamann, M; Gil, G-H; Zhu, B; Swangnetr, M; Jeon, W; Zhang, Y; Qin, X; Ma, W; Lee, Y-S
Published in: Assistive technology : the official journal of RESNA
January 2014

This study investigated the design of a virtual reality (VR) simulation integrating a haptic control interface for motor skill training. Twenty-four healthy participants were tested and trained in standardized psychomotor control tasks using native and VR forms with their nondominant hands in order to identify VR design features that might serve to accelerate motor learning. The study was also intended to make preliminary observations on the degree of specific motor skill development that can be achieved with a VR-based haptic simulation. Results revealed significant improvements in test performance following training for the VR with augmented haptic features with insignificant findings for the native task and VR with basic haptic features. Although performance during training was consistently better with the native task, a correspondence between the VR training and test task interfaces led to greater improvement in test performance as reported by a difference between baseline and post-test scores. These findings support use of VR-based haptic simulations of standardized psychomotor tests for motor skill training, including visual and haptic enhancements for effective pattern recognition and discrete movement of objects. The results may serve as an applicable guide for design of future haptic VR features.

Published In

Assistive technology : the official journal of RESNA

DOI

EISSN

1949-3614

ISSN

1040-0435

Publication Date

January 2014

Volume

26

Issue

1

Start / End Page

51 / 60

Related Subject Headings

  • Young Adult
  • User-Computer Interface
  • Touch
  • Teaching
  • Rehabilitation
  • Motor Skills
  • Humans
  • Computer Simulation
  • Adult
  • Adolescent
 

Citation

APA
Chicago
ICMJE
MLA
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Kaber, D., Tupler, L. A., Clamann, M., Gil, G.-H., Zhu, B., Swangnetr, M., … Lee, Y.-S. (2014). Evaluation of an augmented virtual reality and haptic control interface for psychomotor training. Assistive Technology : The Official Journal of RESNA, 26(1), 51–60. https://doi.org/10.1080/10400435.2013.800923
Kaber, David, Larry A. Tupler, Michael Clamann, Guk-Ho Gil, Biwen Zhu, Manida Swangnetr, Wooram Jeon, et al. “Evaluation of an augmented virtual reality and haptic control interface for psychomotor training.Assistive Technology : The Official Journal of RESNA 26, no. 1 (January 2014): 51–60. https://doi.org/10.1080/10400435.2013.800923.
Kaber D, Tupler LA, Clamann M, Gil G-H, Zhu B, Swangnetr M, et al. Evaluation of an augmented virtual reality and haptic control interface for psychomotor training. Assistive technology : the official journal of RESNA. 2014 Jan;26(1):51–60.
Kaber, David, et al. “Evaluation of an augmented virtual reality and haptic control interface for psychomotor training.Assistive Technology : The Official Journal of RESNA, vol. 26, no. 1, Jan. 2014, pp. 51–60. Epmc, doi:10.1080/10400435.2013.800923.
Kaber D, Tupler LA, Clamann M, Gil G-H, Zhu B, Swangnetr M, Jeon W, Zhang Y, Qin X, Ma W, Lee Y-S. Evaluation of an augmented virtual reality and haptic control interface for psychomotor training. Assistive technology : the official journal of RESNA. 2014 Jan;26(1):51–60.

Published In

Assistive technology : the official journal of RESNA

DOI

EISSN

1949-3614

ISSN

1040-0435

Publication Date

January 2014

Volume

26

Issue

1

Start / End Page

51 / 60

Related Subject Headings

  • Young Adult
  • User-Computer Interface
  • Touch
  • Teaching
  • Rehabilitation
  • Motor Skills
  • Humans
  • Computer Simulation
  • Adult
  • Adolescent