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Maximal cooperation in repeated games on social networks

Publication ,  Conference
Moon, C; Conitzer, V
Published in: IJCAI International Joint Conference on Artificial Intelligence
January 1, 2015

Standard results on and algorithms for repeated games assume that defections are instantly observable. In reality, it may take some time for the knowledge that a defection has occurred to propagate through the social network. How does this affect the structure of equilibria and algorithms for computing them? In this paper, we consider games with cooperation and defection. We prove that there exists a unique maximal set of forever cooperating agents in equilibrium and give an efficient algorithm for computing it. We then evaluate this algorithm on random graphs and find experimentally that there appears to be a phase transition between cooperation everywhere and defection everywhere, based on the value of cooperation and the discount factor. Finally, we provide a condition for when the equilibrium found is credible, in the sense that agents are in fact motivated to punish deviating agents. We find that this condition always holds in our experiments, provided the graphs are sufficiently large.

Duke Scholars

Published In

IJCAI International Joint Conference on Artificial Intelligence

ISSN

1045-0823

ISBN

9781577357384

Publication Date

January 1, 2015

Volume

2015-January

Start / End Page

216 / 223
 

Citation

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MLA
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Moon, C., & Conitzer, V. (2015). Maximal cooperation in repeated games on social networks. In IJCAI International Joint Conference on Artificial Intelligence (Vol. 2015-January, pp. 216–223).
Moon, C., and V. Conitzer. “Maximal cooperation in repeated games on social networks.” In IJCAI International Joint Conference on Artificial Intelligence, 2015-January:216–23, 2015.
Moon C, Conitzer V. Maximal cooperation in repeated games on social networks. In: IJCAI International Joint Conference on Artificial Intelligence. 2015. p. 216–23.
Moon, C., and V. Conitzer. “Maximal cooperation in repeated games on social networks.” IJCAI International Joint Conference on Artificial Intelligence, vol. 2015-January, 2015, pp. 216–23.
Moon C, Conitzer V. Maximal cooperation in repeated games on social networks. IJCAI International Joint Conference on Artificial Intelligence. 2015. p. 216–223.

Published In

IJCAI International Joint Conference on Artificial Intelligence

ISSN

1045-0823

ISBN

9781577357384

Publication Date

January 1, 2015

Volume

2015-January

Start / End Page

216 / 223