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VR Viewport Pose Model for Quantifying and Exploiting Frame Correlations

Publication ,  Conference
Chen, Y; Kwon, H; Inaltekin, H; Gorlatova, M
Published in: Proceedings - IEEE INFOCOM
January 1, 2022

The importance of the dynamics of the viewport pose, i.e., the location and the orientation of users' points of view, for virtual reality (VR) experiences calls for the development of VR viewport pose models. In this paper, informed by our experimental measurements of viewport trajectories across 3 different types of VR interfaces, we first develop a statistical model of viewport poses in VR environments. Based on the developed model, we examine the correlations between pixels in VR frames that correspond to different viewport poses, and obtain an analytical expression for the visibility similarity (ViS) of the pixels across different VR frames. We then propose a lightweight ViS-based ALG-ViS algorithm that adaptively splits VR frames into the background and the foreground, reusing the background across different frames. Our implementation of ALG-ViS in two Oculus Quest 2 rendering systems demonstrates ALG-ViS running in real time, supporting the full VR frame rate, and outperforming baselines on measures of frame quality and bandwidth consumption.

Duke Scholars

Published In

Proceedings - IEEE INFOCOM

DOI

ISSN

0743-166X

Publication Date

January 1, 2022

Volume

2022-May

Start / End Page

1269 / 1278
 

Citation

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MLA
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Chen, Y., Kwon, H., Inaltekin, H., & Gorlatova, M. (2022). VR Viewport Pose Model for Quantifying and Exploiting Frame Correlations. In Proceedings - IEEE INFOCOM (Vol. 2022-May, pp. 1269–1278). https://doi.org/10.1109/INFOCOM48880.2022.9796904
Chen, Y., H. Kwon, H. Inaltekin, and M. Gorlatova. “VR Viewport Pose Model for Quantifying and Exploiting Frame Correlations.” In Proceedings - IEEE INFOCOM, 2022-May:1269–78, 2022. https://doi.org/10.1109/INFOCOM48880.2022.9796904.
Chen Y, Kwon H, Inaltekin H, Gorlatova M. VR Viewport Pose Model for Quantifying and Exploiting Frame Correlations. In: Proceedings - IEEE INFOCOM. 2022. p. 1269–78.
Chen, Y., et al. “VR Viewport Pose Model for Quantifying and Exploiting Frame Correlations.” Proceedings - IEEE INFOCOM, vol. 2022-May, 2022, pp. 1269–78. Scopus, doi:10.1109/INFOCOM48880.2022.9796904.
Chen Y, Kwon H, Inaltekin H, Gorlatova M. VR Viewport Pose Model for Quantifying and Exploiting Frame Correlations. Proceedings - IEEE INFOCOM. 2022. p. 1269–1278.

Published In

Proceedings - IEEE INFOCOM

DOI

ISSN

0743-166X

Publication Date

January 1, 2022

Volume

2022-May

Start / End Page

1269 / 1278