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BeClone: Behavior Cloning with Inference for Real-Time Strategy Games

Publication ,  Conference
Martin, D; Jhala, A
Published in: Ceur Workshop Proceedings
January 1, 2021

Behavior cloning (BC) techniques that combine self-play capabilities with imitation learning from experts to refine self-play models have shown performance improvement in robotics simulation domains. In this paper, we investigate the performance of this technique on Real-time strategy game tasks. One challenge with this approach is the training time of agents and real-time adaptation to opponent strategies. We present a framework BeClone for training agents in two phases. The first phase uses behavior cloning (BC) to learn base policies. The second phase uses an advantage actor-critic (A2C) reinforcement learning algorithm to adapt base strategies through self-play to explore the action space. We demonstrate the success of the BeClone framework on the microRTS domain through the comparison of the performance of the agents against the baseline A2C agent proposed by Huang and Ontanon. Our results on the resource gathering benchmark show improvement in agent performance both in terms of rewards and training time.

Duke Scholars

Published In

Ceur Workshop Proceedings

ISSN

1613-0073

Publication Date

January 1, 2021

Volume

3217

Related Subject Headings

  • 4609 Information systems
 

Citation

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Martin, D., & Jhala, A. (2021). BeClone: Behavior Cloning with Inference for Real-Time Strategy Games. In Ceur Workshop Proceedings (Vol. 3217).
Martin, D., and A. Jhala. “BeClone: Behavior Cloning with Inference for Real-Time Strategy Games.” In Ceur Workshop Proceedings, Vol. 3217, 2021.
Martin D, Jhala A. BeClone: Behavior Cloning with Inference for Real-Time Strategy Games. In: Ceur Workshop Proceedings. 2021.
Martin, D., and A. Jhala. “BeClone: Behavior Cloning with Inference for Real-Time Strategy Games.” Ceur Workshop Proceedings, vol. 3217, 2021.
Martin D, Jhala A. BeClone: Behavior Cloning with Inference for Real-Time Strategy Games. Ceur Workshop Proceedings. 2021.

Published In

Ceur Workshop Proceedings

ISSN

1613-0073

Publication Date

January 1, 2021

Volume

3217

Related Subject Headings

  • 4609 Information systems