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Opponent state modeling in RTS games with limited information using Markov random fields

Publication ,  Conference
Leece, M; Jhala, A
Published in: IEEE Conference on Computatonal Intelligence and Games Cig
October 21, 2014

One of the critical problems in adversarial and imperfect information domains is modeling an opponent's state from the information available to the acting agent. In the domain of real time strategy games, this information consists of the portion of the map and enemy units visible to the agent at any given point in the match. From this, we wish to infer the true values of the opponent's state, to inform both current actions and planning ahead. We present a graphical model for opponent modeling in StarCraft: Brood War that uses observed quantities to infer distributions for unseen features. We train and test this model using replays of professional play, and show that our results improve upon prior work. In addition, we present a new metric for measuring aggregate performance of a model within this domain. Finally, we consider possible use cases and extensions for this model.

Duke Scholars

Published In

IEEE Conference on Computatonal Intelligence and Games Cig

DOI

EISSN

2325-4289

ISSN

2325-4270

Publication Date

October 21, 2014
 

Citation

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Leece, M., & Jhala, A. (2014). Opponent state modeling in RTS games with limited information using Markov random fields. In IEEE Conference on Computatonal Intelligence and Games Cig. https://doi.org/10.1109/CIG.2014.6932877
Leece, M., and A. Jhala. “Opponent state modeling in RTS games with limited information using Markov random fields.” In IEEE Conference on Computatonal Intelligence and Games Cig, 2014. https://doi.org/10.1109/CIG.2014.6932877.
Leece M, Jhala A. Opponent state modeling in RTS games with limited information using Markov random fields. In: IEEE Conference on Computatonal Intelligence and Games Cig. 2014.
Leece, M., and A. Jhala. “Opponent state modeling in RTS games with limited information using Markov random fields.” IEEE Conference on Computatonal Intelligence and Games Cig, 2014. Scopus, doi:10.1109/CIG.2014.6932877.
Leece M, Jhala A. Opponent state modeling in RTS games with limited information using Markov random fields. IEEE Conference on Computatonal Intelligence and Games Cig. 2014.

Published In

IEEE Conference on Computatonal Intelligence and Games Cig

DOI

EISSN

2325-4289

ISSN

2325-4270

Publication Date

October 21, 2014