Automating camera control in games using gaze
Publication
, Conference
Alston, C; Jhala, A
Published in: Aaai Workshop Technical Report
January 1, 2014
This paper introduces a work in progress method for automating camera control in games using gaze tracking. Building on prior work by Burelli et al, we provide characterization of features for the gaze tracker and test a gaze-assisted camera control module in a first-person shooter game. We report results from a pilot study on the viability of gaze-assisted camera control. We also discuss challenges and viability of gaze-assisted camera controller for games and interactive applications. Finally, we present ongoing and future work in this area.
Duke Scholars
Published In
Aaai Workshop Technical Report
Publication Date
January 1, 2014
Volume
WS-14-06
Start / End Page
7 / 13
Citation
APA
Chicago
ICMJE
MLA
NLM
Alston, C., & Jhala, A. (2014). Automating camera control in games using gaze. In Aaai Workshop Technical Report (Vol. WS-14-06, pp. 7–13).
Alston, C., and A. Jhala. “Automating camera control in games using gaze.” In Aaai Workshop Technical Report, WS-14-06:7–13, 2014.
Alston C, Jhala A. Automating camera control in games using gaze. In: Aaai Workshop Technical Report. 2014. p. 7–13.
Alston, C., and A. Jhala. “Automating camera control in games using gaze.” Aaai Workshop Technical Report, vol. WS-14-06, 2014, pp. 7–13.
Alston C, Jhala A. Automating camera control in games using gaze. Aaai Workshop Technical Report. 2014. p. 7–13.
Published In
Aaai Workshop Technical Report
Publication Date
January 1, 2014
Volume
WS-14-06
Start / End Page
7 / 13