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Automating camera control in games using gaze

Publication ,  Conference
Alston, C; Jhala, A
Published in: Aaai Workshop Technical Report
January 1, 2014

This paper introduces a work in progress method for automating camera control in games using gaze tracking. Building on prior work by Burelli et al, we provide characterization of features for the gaze tracker and test a gaze-assisted camera control module in a first-person shooter game. We report results from a pilot study on the viability of gaze-assisted camera control. We also discuss challenges and viability of gaze-assisted camera controller for games and interactive applications. Finally, we present ongoing and future work in this area.

Duke Scholars

Published In

Aaai Workshop Technical Report

Publication Date

January 1, 2014

Volume

WS-14-06

Start / End Page

7 / 13
 

Citation

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MLA
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Alston, C., & Jhala, A. (2014). Automating camera control in games using gaze. In Aaai Workshop Technical Report (Vol. WS-14-06, pp. 7–13).
Alston, C., and A. Jhala. “Automating camera control in games using gaze.” In Aaai Workshop Technical Report, WS-14-06:7–13, 2014.
Alston C, Jhala A. Automating camera control in games using gaze. In: Aaai Workshop Technical Report. 2014. p. 7–13.
Alston, C., and A. Jhala. “Automating camera control in games using gaze.” Aaai Workshop Technical Report, vol. WS-14-06, 2014, pp. 7–13.
Alston C, Jhala A. Automating camera control in games using gaze. Aaai Workshop Technical Report. 2014. p. 7–13.

Published In

Aaai Workshop Technical Report

Publication Date

January 1, 2014

Volume

WS-14-06

Start / End Page

7 / 13