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Building human-level AI for real-time strategy games

Publication ,  Conference
Weber, BG; Mateas, M; Jhala, A
Published in: Aaai Fall Symposium Technical Report
December 1, 2011

Video games are complex simulation environments with many real-world properties that need to be addressed in order to build robust intelligence. In particular, real-time strategy games provide a multi-scale challenge which requires both deliberative and reactive reasoning processes. Experts approach this task by studying a corpus of games, building models for anticipating opponent actions, and practicing within the game environment. We motivate the need for integrating heterogeneous approaches by enumerating a range of competencies involved in gameplay and discuss how they are being implemented in EISBot, a reactive planning agent that we have applied to the task of playing real-time strategy games at the same granularity as humans. Copyright © 2011, Association for the Advancement of Artificial Intelligence. All rights reserved.

Duke Scholars

Published In

Aaai Fall Symposium Technical Report

Publication Date

December 1, 2011

Volume

FS-11-01

Start / End Page

329 / 336
 

Citation

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Weber, B. G., Mateas, M., & Jhala, A. (2011). Building human-level AI for real-time strategy games. In Aaai Fall Symposium Technical Report (Vol. FS-11-01, pp. 329–336).
Weber, B. G., M. Mateas, and A. Jhala. “Building human-level AI for real-time strategy games.” In Aaai Fall Symposium Technical Report, FS-11-01:329–36, 2011.
Weber BG, Mateas M, Jhala A. Building human-level AI for real-time strategy games. In: Aaai Fall Symposium Technical Report. 2011. p. 329–36.
Weber, B. G., et al. “Building human-level AI for real-time strategy games.” Aaai Fall Symposium Technical Report, vol. FS-11-01, 2011, pp. 329–36.
Weber BG, Mateas M, Jhala A. Building human-level AI for real-time strategy games. Aaai Fall Symposium Technical Report. 2011. p. 329–336.

Published In

Aaai Fall Symposium Technical Report

Publication Date

December 1, 2011

Volume

FS-11-01

Start / End Page

329 / 336