Medical education in geriatrics: The lasting impact of the aging game
In an effort to sensitize medical students to the problems of the frail elderly, a simulation experience known as the Aging Game is a required portion of the In troduction to Clinical Medicine course for medical students at Duke University. The immediate positive effect of the Aging Game has been documented (Journal of the American Medical Association, 262, 1507-1509), but its long-term impact has not been established. To obtain follow-up, a brief 10-item questionnaire was mailed to all medical students. Both objective and subjective data were collected to ascer tain the impact of the Aging Game over time (class years two through four), and objective responses were analyzed by the Mantel-Haenszel chi-square test of general association. The lasting effect of the intervention was confirmed over the 2-year follow-up period. The experiential nature of the intervention and the resultant increase in empathy for the frail elder explain the success of the Aging Game. © 1993 Taylor & Francis Group, LLC.
Duke Scholars
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- Gerontology
- 3903 Education systems
- 1301 Education Systems
- 1103 Clinical Sciences
Citation
Published In
DOI
EISSN
ISSN
Publication Date
Volume
Issue
Start / End Page
Related Subject Headings
- Gerontology
- 3903 Education systems
- 1301 Education Systems
- 1103 Clinical Sciences