Overview
Josef Spjut is an Adjunct Associate Professor in theĀ Game Design, Development & Innovation Master of Engineering in the Pratt School of Engineering at Duke University and a Research Scientist at NVIDIA. His current research interests include online gaming including esports and competitive gaming. His past work included ray tracing hardware, virtual and augmented reality hardware and user experience, computer graphics, and display technology.
Current Appointments & Affiliations
Adjunct Associate Professor in the Engineering Graduate and Professional Programs
·
2023 - Present
Engineering Graduate and Professional Programs,
Pratt School of Engineering
Recent Publications
Esports Rendering: Industry and Player Perspectives
Conference Proceedings SIGGRAPH 2025 Frontiers · August 19, 2025 Esports is a unique challenge for rendering research, with players regularly turning off even basic rendering techniques to reduce latency. In this workshop, three esports developers and three competing esports athletes will form an expert panel on esports ... Full text CiteAssessing Learned Models for Phase-only Hologram Compression
Conference Proceedings SIGGRAPH 2025 Posters · August 10, 2025 We evaluate the performance of four common learned models utilizing INR and VAE structures for compressing phase-only holograms in holographic displays. The evaluated models include a vanilla MLP, SIREN [Sitzmann et al. 2020], and FilmSIREN [Chan et al. 20 ... Full text CiteToward Understanding Display Size for FPS Esports Aiming
Conference Proceedings of the 20th International Conference on the Foundations of Digital Games Fdg 2025 · May 9, 2025 Gamers use a variety of different display sizes, though for PC gaming, monitors in the 24 to 27 inch size range have become most popular. Particularly popular among many PC gamers, first person shooter (FPS) games represent a genre where hand-eye coordinat ... Full text CiteEducation, Training & Certifications
University of Utah ·
2015
Ph.D.
University of California, Riverside ·
2006
B.S.