Multiframe demosaicing and super-resolution of color images.
In the last two decades, two related categories of problems have been studied independently in image restoration literature: super-resolution and demosaicing. A closer look at these problems reveals the relation between them, and, as conventional color digital cameras suffer from both low-spatial resolution and color-filtering, it is reasonable to address them in a unified context. In this paper, we propose a fast and robust hybrid method of super-resolution and demosaicing, based on a maximum a posteron estimation technique by minimizing a multiterm cost function. The L1 norm is used for measuring the difference between the projected estimate of the high-resolution image and each low-resolution image, removing outliers in the data and errors due to possibly inaccurate motion estimation. Bilateral regularization is used for spatially regularizing the luminance component, resulting in sharp edges and forcing interpolation along the edges and not across them. Simultaneously, Tikhonov regularization is used to smooth the chrominance components. Finally, an additional regularization term is used to force similar edge location and orientation in different color channels. We show that the minimization of the total cost function is relatively easy and fast. Experimental results on synthetic and real data sets confirm the effectiveness of our method.
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Related Subject Headings
- Subtraction Technique
- Signal Processing, Computer-Assisted
- Information Storage and Retrieval
- Image Interpretation, Computer-Assisted
- Image Enhancement
- Colorimetry
- Color
- Artificial Intelligence & Image Processing
- Algorithms
- 4607 Graphics, augmented reality and games
Citation
Published In
DOI
ISSN
Publication Date
Volume
Issue
Start / End Page
Location
Related Subject Headings
- Subtraction Technique
- Signal Processing, Computer-Assisted
- Information Storage and Retrieval
- Image Interpretation, Computer-Assisted
- Image Enhancement
- Colorimetry
- Color
- Artificial Intelligence & Image Processing
- Algorithms
- 4607 Graphics, augmented reality and games