Introducing computer science through animation and virtual worlds
Publication
, Journal Article
Rodger, SH
Published in: SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education)
January 1, 2002
We describe a course for non-majors that teaches computer science concepts and programming by creating simple animations and building 2D and 3D virtual worlds. Students work with scripting languages, an interactive programming environment, a programmable modeling environment, and finish with a simple programming language. Students work in pairs on computers during class. Each student creates a web portfolio to display their work.
Duke Scholars
Published In
SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education)
DOI
ISSN
0097-8418
Publication Date
January 1, 2002
Start / End Page
186 / 190
Related Subject Headings
- Education
Citation
APA
Chicago
ICMJE
MLA
NLM
Rodger, S. H. (2002). Introducing computer science through animation and virtual worlds. SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education), 186–190. https://doi.org/10.1145/563517.563411
Rodger, S. H. “Introducing computer science through animation and virtual worlds.” SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education), January 1, 2002, 186–90. https://doi.org/10.1145/563517.563411.
Rodger SH. Introducing computer science through animation and virtual worlds. SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education). 2002 Jan 1;186–90.
Rodger, S. H. “Introducing computer science through animation and virtual worlds.” SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education), Jan. 2002, pp. 186–90. Scopus, doi:10.1145/563517.563411.
Rodger SH. Introducing computer science through animation and virtual worlds. SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education). 2002 Jan 1;186–190.
Published In
SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education)
DOI
ISSN
0097-8418
Publication Date
January 1, 2002
Start / End Page
186 / 190
Related Subject Headings
- Education