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Introducing computer science through animation and virtual worlds

Publication ,  Journal Article
Rodger, SH
Published in: SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education)
January 1, 2002

We describe a course for non-majors that teaches computer science concepts and programming by creating simple animations and building 2D and 3D virtual worlds. Students work with scripting languages, an interactive programming environment, a programmable modeling environment, and finish with a simple programming language. Students work in pairs on computers during class. Each student creates a web portfolio to display their work.

Duke Scholars

Published In

SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education)

DOI

ISSN

0097-8418

Publication Date

January 1, 2002

Start / End Page

186 / 190

Related Subject Headings

  • Education
 

Citation

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ICMJE
MLA
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Rodger, S. H. (2002). Introducing computer science through animation and virtual worlds. SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education), 186–190. https://doi.org/10.1145/563517.563411
Rodger, S. H. “Introducing computer science through animation and virtual worlds.” SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education), January 1, 2002, 186–90. https://doi.org/10.1145/563517.563411.
Rodger SH. Introducing computer science through animation and virtual worlds. SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education). 2002 Jan 1;186–90.
Rodger, S. H. “Introducing computer science through animation and virtual worlds.” SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education), Jan. 2002, pp. 186–90. Scopus, doi:10.1145/563517.563411.
Rodger SH. Introducing computer science through animation and virtual worlds. SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education). 2002 Jan 1;186–190.

Published In

SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education)

DOI

ISSN

0097-8418

Publication Date

January 1, 2002

Start / End Page

186 / 190

Related Subject Headings

  • Education