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Augustus Wendell

Assistant Professor of the Practice of Art, Art History & Visual Studies
Art, Art History & Visual Studies
Office hours Mondays 12:00-1:30pm and by appointment
Smith Warehouse A241 (Bay 11)  

Overview


Augustus E. Wendell is an educator and digital arts practitioner whose teaching and research explore the intersections of critical cultural studies, computational media, and emerging technologies. His work investigates how digital visualization, extended reality (XR), and generative systems shape creative and scholarly practices across art, architecture, and design. At Duke, his courses and research center on immersive environments, AI-based image systems, motion capture, and virtual production, emphasizing digital making as both a critical and cultural practice.

His recent creative and collaborative projects examine embodied interaction, digital heritage, and machine learning in art and design contexts. Current and recent works include Sensing Wind (interactive landscape installation), Looking for a Perfect Friend? (AI-based social practice artwork), Vulci Cistern Explorer (digital archaeology interface), and Txt|re|cite (telepoetry performance). His collaborative research has been supported by the National Historic Records Commission, the Kress Foundation, and numerous Duke University initiatives, including the Center for Documentary Studies, Bass Connections, and the Center for Computational Thinking. Wendell’s scholarly and creative output has been presented at venues such as SIGGRAPH Asia, the College Art Association, the European Conference on Computer Vision, and the Digital Humanities Conference, as well as in international exhibitions across Europe, Asia, and North America. His recent publications include “Embodied Movement and Generative Media Performance” (SIGGRAPH Asia 2024 Art Papers) and “Augmented Reality Memorials” (Design Communication Society Proceedings).

At Duke, Wendell contributes to interdisciplinary programs linking the arts, computation, and cultural inquiry. He advises students in the Digital Art History and Computational Media programs, participates in the Center for Computational Thinking, and supports the university’s growing ecosystem of digital and immersive arts. His teaching integrates critical perspectives on AI and visualization with hands-on creative experimentation, preparing students for the evolving relationship between art, technology, and society.

Before joining Duke, Wendell served on the faculty of the New Jersey Institute of Technology, where he coordinated the Digital Design program, and taught at The New School Parsons School of Design, the New York School of Interior Design, and Virginia Tech. In parallel with his academic work, he was founder and creative director of KWD (kim.wendell design llc) and Versatile CGI, studios specializing in 3D visualization, animation, and interactive media for architecture, design, and advertising clients.

Wendell holds an MFA in Computer Art from the School of Visual Arts and a BA in Architecture from Northeastern University.

Current Appointments & Affiliations


Assistant Professor of the Practice of Art, Art History & Visual Studies · 2019 - Present Art, Art History & Visual Studies, Trinity College of Arts & Sciences

In the News


Published May 14, 2024
Time Travel to an Ancient Roman Landscape Through May 24

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Recent Publications


Embodied Movement and Generative Media Performance

Conference Proceedings SIGGRAPH Asia 2024 Art Papers SA 2024 · December 3, 2024 This paper documents an interactive dance performance installation in an 8' cubic mesh projection volume. The work presents the difficult history of Asian American immigration and the detention facility on Angel Island in San Francisco Bay. Through a motio ... Full text Cite

Student and Faculty Perspectives on the Usefulness and Usability of a Digital Health Educational Tool to Teach Standardized Assessment of Persons After Stroke: Mixed Methods Study.

Journal Article JMIR medical education · August 2023 BackgroundThe VSTEP Examination Suite is a collection of evidence-based standardized assessments for persons after stroke. It was developed by an interdisciplinary team in collaboration with clinician users. It consists of 5 standardized assessmen ... Full text Cite

Calculating Movement An Agent Based Modeling System for Historical Studies

Conference Proceedings of the International Conference on Education and Research in Computer Aided Architectural Design in Europe · January 1, 2019 Simulating human movement and actions in historical spaces/landscapes is a complex task. It requires not only the recreation of spaces that no longer exist, but more challenging the recovery of actions performed in the past. These actions can provide insig ... Full text Cite
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Recent Grants


A Virtual Sense of Place - African American Urbanism

ResearchCo-Principal Investigator · Awarded by Johnson C. Smith University · 2021 - 2024

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Education, Training & Certifications


School of Visual Arts · 2006 M.F.A.