Skip to main content

Integrated Design of Augmented Reality Spaces Using Virtual Environments

Publication ,  Conference
Scargill, T; Chen, Y; Marzen, N; Gorlatova, M
Published in: Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022
January 1, 2022

Demand is growing for markerless augmented reality (AR) experiences, but designers of the real-world spaces that host them still have to rely on inexact, qualitative guidelines on the visual environment to try and facilitate accurate pose tracking. Furthermore, the need for visual texture to support markerless AR is often at odds with human aesthetic preferences, and understanding how to balance these competing requirements is challenging due to the siloed nature of the relevant research areas. To address this, we present an integrated design methodology for AR spaces, that incorporates both tracking and human factors into the design process. On the tracking side, we develop the first VI-SLAM evaluation technique that combines the flexibility and control of virtual environments with real inertial data. We use it to perform systematic, quantitative experiments on the effect of visual texture on pose estimation accuracy; through 2000 trials in 20 environments, we reveal the impact of both texture complexity and edge strength. On the human side, we show how virtual reality (VR) can be used to evaluate user satisfaction with environments, and highlight how this can be tailored to AR research and use cases. Finally, we demonstrate our integrated design methodology with a case study on AR museum design, in which we conduct both VI-SLAM evaluations and a VR-based user study of four different museum environments.

Duke Scholars

Published In

Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022

DOI

Publication Date

January 1, 2022

Start / End Page

297 / 306
 

Citation

APA
Chicago
ICMJE
MLA
NLM
Scargill, T., Chen, Y., Marzen, N., & Gorlatova, M. (2022). Integrated Design of Augmented Reality Spaces Using Virtual Environments. In Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022 (pp. 297–306). https://doi.org/10.1109/ISMAR55827.2022.00045
Scargill, T., Y. Chen, N. Marzen, and M. Gorlatova. “Integrated Design of Augmented Reality Spaces Using Virtual Environments.” In Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022, 297–306, 2022. https://doi.org/10.1109/ISMAR55827.2022.00045.
Scargill T, Chen Y, Marzen N, Gorlatova M. Integrated Design of Augmented Reality Spaces Using Virtual Environments. In: Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022. 2022. p. 297–306.
Scargill, T., et al. “Integrated Design of Augmented Reality Spaces Using Virtual Environments.” Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022, 2022, pp. 297–306. Scopus, doi:10.1109/ISMAR55827.2022.00045.
Scargill T, Chen Y, Marzen N, Gorlatova M. Integrated Design of Augmented Reality Spaces Using Virtual Environments. Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022. 2022. p. 297–306.

Published In

Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022

DOI

Publication Date

January 1, 2022

Start / End Page

297 / 306