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Editorial

Publication ,  Journal Article
Jun Zhang, J; Magnenat Thalmann, N; Thalmann, D; Yang, X; Xu, W; Chang, J; Tian, F
Published in: Computer Animation and Virtual Worlds
July 1, 2020

Duke Scholars

Published In

Computer Animation and Virtual Worlds

DOI

EISSN

1546-427X

ISSN

1546-4261

Publication Date

July 1, 2020

Volume

31

Issue

4-5

Related Subject Headings

  • Software Engineering
  • 4607 Graphics, augmented reality and games
  • 4603 Computer vision and multimedia computation
  • 4602 Artificial intelligence
  • 1702 Cognitive Sciences
  • 0802 Computation Theory and Mathematics
  • 0801 Artificial Intelligence and Image Processing
 

Citation

APA
Chicago
ICMJE
MLA
NLM
Jun Zhang, J., Magnenat Thalmann, N., Thalmann, D., Yang, X., Xu, W., Chang, J., & Tian, F. (2020). Editorial. Computer Animation and Virtual Worlds, 31(4–5). https://doi.org/10.1002/cav.1968
Jun Zhang, J., N. Magnenat Thalmann, D. Thalmann, X. Yang, W. Xu, J. Chang, and F. Tian. “Editorial.” Computer Animation and Virtual Worlds 31, no. 4–5 (July 1, 2020). https://doi.org/10.1002/cav.1968.
Jun Zhang J, Magnenat Thalmann N, Thalmann D, Yang X, Xu W, Chang J, et al. Editorial. Computer Animation and Virtual Worlds. 2020 Jul 1;31(4–5).
Jun Zhang, J., et al. “Editorial.” Computer Animation and Virtual Worlds, vol. 31, no. 4–5, July 2020. Scopus, doi:10.1002/cav.1968.
Jun Zhang J, Magnenat Thalmann N, Thalmann D, Yang X, Xu W, Chang J, Tian F. Editorial. Computer Animation and Virtual Worlds. 2020 Jul 1;31(4–5).
Journal cover image

Published In

Computer Animation and Virtual Worlds

DOI

EISSN

1546-427X

ISSN

1546-4261

Publication Date

July 1, 2020

Volume

31

Issue

4-5

Related Subject Headings

  • Software Engineering
  • 4607 Graphics, augmented reality and games
  • 4603 Computer vision and multimedia computation
  • 4602 Artificial intelligence
  • 1702 Cognitive Sciences
  • 0802 Computation Theory and Mathematics
  • 0801 Artificial Intelligence and Image Processing