Editorial
Publication
, Journal Article
Jun Zhang, J; Magnenat Thalmann, N; Thalmann, D; Yang, X; Xu, W; Chang, J; Tian, F
Published in: Computer Animation and Virtual Worlds
July 1, 2020
Duke Scholars
Published In
Computer Animation and Virtual Worlds
DOI
EISSN
1546-427X
ISSN
1546-4261
Publication Date
July 1, 2020
Volume
31
Issue
4-5
Related Subject Headings
- Software Engineering
- 4607 Graphics, augmented reality and games
- 4603 Computer vision and multimedia computation
- 4602 Artificial intelligence
- 1702 Cognitive Sciences
- 0802 Computation Theory and Mathematics
- 0801 Artificial Intelligence and Image Processing
Citation
APA
Chicago
ICMJE
MLA
NLM
Jun Zhang, J., Magnenat Thalmann, N., Thalmann, D., Yang, X., Xu, W., Chang, J., & Tian, F. (2020). Editorial. Computer Animation and Virtual Worlds, 31(4–5). https://doi.org/10.1002/cav.1968
Jun Zhang, J., N. Magnenat Thalmann, D. Thalmann, X. Yang, W. Xu, J. Chang, and F. Tian. “Editorial.” Computer Animation and Virtual Worlds 31, no. 4–5 (July 1, 2020). https://doi.org/10.1002/cav.1968.
Jun Zhang J, Magnenat Thalmann N, Thalmann D, Yang X, Xu W, Chang J, et al. Editorial. Computer Animation and Virtual Worlds. 2020 Jul 1;31(4–5).
Jun Zhang, J., et al. “Editorial.” Computer Animation and Virtual Worlds, vol. 31, no. 4–5, July 2020. Scopus, doi:10.1002/cav.1968.
Jun Zhang J, Magnenat Thalmann N, Thalmann D, Yang X, Xu W, Chang J, Tian F. Editorial. Computer Animation and Virtual Worlds. 2020 Jul 1;31(4–5).
Published In
Computer Animation and Virtual Worlds
DOI
EISSN
1546-427X
ISSN
1546-4261
Publication Date
July 1, 2020
Volume
31
Issue
4-5
Related Subject Headings
- Software Engineering
- 4607 Graphics, augmented reality and games
- 4603 Computer vision and multimedia computation
- 4602 Artificial intelligence
- 1702 Cognitive Sciences
- 0802 Computation Theory and Mathematics
- 0801 Artificial Intelligence and Image Processing