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DBSC-based animation enhanced with feature and motion

Publication ,  Journal Article
Chen, Q; Tian, F; Seah, H; Wu, Z; Qiu, J; Konstantin, M
Published in: Computer Animation and Virtual Worlds
July 1, 2006

Disk B-spline curve (DBSC) is previously proposed for drawing and animation. To generate inbetweens, linear interpolation is applied between points evenly taken in parametric domain of two DBSCs without incorporating characteristics of shape or motion, which results in distortion and unrealistic motion in animation. In this paper, more information in keyframes is extracted and utilized in inbetween generation. Points with high curvature are computed and corresponded between strokes in interpolation, which preserves features of strokes in animation. In addition, global motion of a character or its various components is estimated and interpolated as well, which retains the shapes during the motion. By applying the information to interpolation, the distortion is eliminated and smoother sequence of animation is achieved. Copyright © 2006 John Wiley & Sons, Ltd.

Duke Scholars

Published In

Computer Animation and Virtual Worlds

DOI

EISSN

1546-427X

ISSN

1546-4261

Publication Date

July 1, 2006

Volume

17

Issue

3-4

Start / End Page

189 / 198

Related Subject Headings

  • Software Engineering
  • 4607 Graphics, augmented reality and games
  • 4603 Computer vision and multimedia computation
  • 4602 Artificial intelligence
  • 1702 Cognitive Sciences
  • 0802 Computation Theory and Mathematics
  • 0801 Artificial Intelligence and Image Processing
 

Citation

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Chen, Q., Tian, F., Seah, H., Wu, Z., Qiu, J., & Konstantin, M. (2006). DBSC-based animation enhanced with feature and motion. Computer Animation and Virtual Worlds, 17(3–4), 189–198. https://doi.org/10.1002/cav.122
Chen, Q., F. Tian, H. Seah, Z. Wu, J. Qiu, and M. Konstantin. “DBSC-based animation enhanced with feature and motion.” Computer Animation and Virtual Worlds 17, no. 3–4 (July 1, 2006): 189–98. https://doi.org/10.1002/cav.122.
Chen Q, Tian F, Seah H, Wu Z, Qiu J, Konstantin M. DBSC-based animation enhanced with feature and motion. Computer Animation and Virtual Worlds. 2006 Jul 1;17(3–4):189–98.
Chen, Q., et al. “DBSC-based animation enhanced with feature and motion.” Computer Animation and Virtual Worlds, vol. 17, no. 3–4, July 2006, pp. 189–98. Scopus, doi:10.1002/cav.122.
Chen Q, Tian F, Seah H, Wu Z, Qiu J, Konstantin M. DBSC-based animation enhanced with feature and motion. Computer Animation and Virtual Worlds. 2006 Jul 1;17(3–4):189–198.
Journal cover image

Published In

Computer Animation and Virtual Worlds

DOI

EISSN

1546-427X

ISSN

1546-4261

Publication Date

July 1, 2006

Volume

17

Issue

3-4

Start / End Page

189 / 198

Related Subject Headings

  • Software Engineering
  • 4607 Graphics, augmented reality and games
  • 4603 Computer vision and multimedia computation
  • 4602 Artificial intelligence
  • 1702 Cognitive Sciences
  • 0802 Computation Theory and Mathematics
  • 0801 Artificial Intelligence and Image Processing