Feature- and region-based auto painting for 2D animation
Publication
, Journal Article
Qiu, J; Seah, HS; Tian, F; Wu, Z; Chen, Q
Published in: Visual Computer
October 1, 2005
This paper presents a novel approach to automating the entire coloring process in traditional cel animation production. A feature-based region-matching algorithm is proposed. It first matches a set of master frames to construct correspondences between regions in the master frames and extract a stable topology. The first frame of each scene is then colored based on the set of master frames. With the painted first frame and established stable topology, each region in subsequent frames is matched with regions in the previous frames and colored. Compared with other algorithms, our approach is able to handle bigger changes between frames and automatically color the first frame of each sequence. © Springer-Verlag 2005.
Duke Scholars
Published In
Visual Computer
DOI
ISSN
0178-2789
Publication Date
October 1, 2005
Volume
21
Issue
11
Start / End Page
928 / 944
Related Subject Headings
- Software Engineering
- 4607 Graphics, augmented reality and games
- 1702 Cognitive Sciences
- 0801 Artificial Intelligence and Image Processing
Citation
APA
Chicago
ICMJE
MLA
NLM
Qiu, J., Seah, H. S., Tian, F., Wu, Z., & Chen, Q. (2005). Feature- and region-based auto painting for 2D animation. Visual Computer, 21(11), 928–944. https://doi.org/10.1007/s00371-005-0307-1
Qiu, J., H. S. Seah, F. Tian, Z. Wu, and Q. Chen. “Feature- and region-based auto painting for 2D animation.” Visual Computer 21, no. 11 (October 1, 2005): 928–44. https://doi.org/10.1007/s00371-005-0307-1.
Qiu J, Seah HS, Tian F, Wu Z, Chen Q. Feature- and region-based auto painting for 2D animation. Visual Computer. 2005 Oct 1;21(11):928–44.
Qiu, J., et al. “Feature- and region-based auto painting for 2D animation.” Visual Computer, vol. 21, no. 11, Oct. 2005, pp. 928–44. Scopus, doi:10.1007/s00371-005-0307-1.
Qiu J, Seah HS, Tian F, Wu Z, Chen Q. Feature- and region-based auto painting for 2D animation. Visual Computer. 2005 Oct 1;21(11):928–944.
Published In
Visual Computer
DOI
ISSN
0178-2789
Publication Date
October 1, 2005
Volume
21
Issue
11
Start / End Page
928 / 944
Related Subject Headings
- Software Engineering
- 4607 Graphics, augmented reality and games
- 1702 Cognitive Sciences
- 0801 Artificial Intelligence and Image Processing