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Ubiquitous gaming interaction design workshop

Publication ,  Conference
Tang, W; Tian, F; Gatzidis, C
Published in: Proceedings of the 30th International Bcs Human Computer Interaction Conference Hci 2016
January 1, 2016

Digital games are ingrained in the 21st centenary culture and lifestyle. Driven by some of the most advanced digital technologies, the increasing affordability of high quality game content on multiple personal devices means that it is more feasible to generate engaging gaming interactions for powerful player cognitive and affective responses. Such ubiquitous Human Computer Interaction paradigm presents unique challenges in games design and user interaction modelling. This workshop will focus on both technical and social aspects research topics, bringing together researchers in this cross-cutting area to discuss new approaches and issues related to the challenges. Novel applications of applied games(e.g. serious games)that demonstrate the use of ubiquitous gaming in health, education, and training are particularly welcome as part of the main theme of the workshop.

Duke Scholars

Published In

Proceedings of the 30th International Bcs Human Computer Interaction Conference Hci 2016

DOI

Publication Date

January 1, 2016

Volume

2016-July
 

Citation

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Chicago
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Tang, W., Tian, F., & Gatzidis, C. (2016). Ubiquitous gaming interaction design workshop. In Proceedings of the 30th International Bcs Human Computer Interaction Conference Hci 2016 (Vol. 2016-July). https://doi.org/10.14236/ewic/HCI2016.75
Tang, W., F. Tian, and C. Gatzidis. “Ubiquitous gaming interaction design workshop.” In Proceedings of the 30th International Bcs Human Computer Interaction Conference Hci 2016, Vol. 2016-July, 2016. https://doi.org/10.14236/ewic/HCI2016.75.
Tang W, Tian F, Gatzidis C. Ubiquitous gaming interaction design workshop. In: Proceedings of the 30th International Bcs Human Computer Interaction Conference Hci 2016. 2016.
Tang, W., et al. “Ubiquitous gaming interaction design workshop.” Proceedings of the 30th International Bcs Human Computer Interaction Conference Hci 2016, vol. 2016-July, 2016. Scopus, doi:10.14236/ewic/HCI2016.75.
Tang W, Tian F, Gatzidis C. Ubiquitous gaming interaction design workshop. Proceedings of the 30th International Bcs Human Computer Interaction Conference Hci 2016. 2016.

Published In

Proceedings of the 30th International Bcs Human Computer Interaction Conference Hci 2016

DOI

Publication Date

January 1, 2016

Volume

2016-July