A Collaborative Aesthetic-Driven Virtual Fitness Game
Publication
, Conference
Han, L; Zhang, M; Tian, F; Pan, Z
Published in: Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics
January 1, 2017
By introducing a collaborative aesthetic-driven virtual fitness game, we give a possible solution to guide and encourage people who have sedentary lifestyle to do regular physical activity with enough intensity, duration and frequency. This method bridges physical interaction with a stationary bicycle and visual changes in a virtual environment, and combines it with a multiplayer game. During the test of game playing, individual participant’s effort to meet their own target heart rate zone contributes to a team effort of aesthetic immersion overall.
Duke Scholars
Published In
Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics
DOI
EISSN
1611-3349
ISSN
0302-9743
Publication Date
January 1, 2017
Volume
10345 LNCS
Start / End Page
29 / 35
Related Subject Headings
- Artificial Intelligence & Image Processing
- 46 Information and computing sciences
Citation
APA
Chicago
ICMJE
MLA
NLM
Han, L., Zhang, M., Tian, F., & Pan, Z. (2017). A Collaborative Aesthetic-Driven Virtual Fitness Game. In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics (Vol. 10345 LNCS, pp. 29–35). https://doi.org/10.1007/978-3-319-65849-0_4
Han, L., M. Zhang, F. Tian, and Z. Pan. “A Collaborative Aesthetic-Driven Virtual Fitness Game.” In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 10345 LNCS:29–35, 2017. https://doi.org/10.1007/978-3-319-65849-0_4.
Han L, Zhang M, Tian F, Pan Z. A Collaborative Aesthetic-Driven Virtual Fitness Game. In: Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics. 2017. p. 29–35.
Han, L., et al. “A Collaborative Aesthetic-Driven Virtual Fitness Game.” Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, vol. 10345 LNCS, 2017, pp. 29–35. Scopus, doi:10.1007/978-3-319-65849-0_4.
Han L, Zhang M, Tian F, Pan Z. A Collaborative Aesthetic-Driven Virtual Fitness Game. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics. 2017. p. 29–35.
Published In
Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics
DOI
EISSN
1611-3349
ISSN
0302-9743
Publication Date
January 1, 2017
Volume
10345 LNCS
Start / End Page
29 / 35
Related Subject Headings
- Artificial Intelligence & Image Processing
- 46 Information and computing sciences