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A Collaborative Aesthetic-Driven Virtual Fitness Game

Publication ,  Conference
Han, L; Zhang, M; Tian, F; Pan, Z
Published in: Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics
January 1, 2017

By introducing a collaborative aesthetic-driven virtual fitness game, we give a possible solution to guide and encourage people who have sedentary lifestyle to do regular physical activity with enough intensity, duration and frequency. This method bridges physical interaction with a stationary bicycle and visual changes in a virtual environment, and combines it with a multiplayer game. During the test of game playing, individual participant’s effort to meet their own target heart rate zone contributes to a team effort of aesthetic immersion overall.

Duke Scholars

Published In

Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics

DOI

EISSN

1611-3349

ISSN

0302-9743

Publication Date

January 1, 2017

Volume

10345 LNCS

Start / End Page

29 / 35

Related Subject Headings

  • Artificial Intelligence & Image Processing
  • 46 Information and computing sciences
 

Citation

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ICMJE
MLA
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Han, L., Zhang, M., Tian, F., & Pan, Z. (2017). A Collaborative Aesthetic-Driven Virtual Fitness Game. In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics (Vol. 10345 LNCS, pp. 29–35). https://doi.org/10.1007/978-3-319-65849-0_4
Han, L., M. Zhang, F. Tian, and Z. Pan. “A Collaborative Aesthetic-Driven Virtual Fitness Game.” In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 10345 LNCS:29–35, 2017. https://doi.org/10.1007/978-3-319-65849-0_4.
Han L, Zhang M, Tian F, Pan Z. A Collaborative Aesthetic-Driven Virtual Fitness Game. In: Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics. 2017. p. 29–35.
Han, L., et al. “A Collaborative Aesthetic-Driven Virtual Fitness Game.” Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, vol. 10345 LNCS, 2017, pp. 29–35. Scopus, doi:10.1007/978-3-319-65849-0_4.
Han L, Zhang M, Tian F, Pan Z. A Collaborative Aesthetic-Driven Virtual Fitness Game. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics. 2017. p. 29–35.

Published In

Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics

DOI

EISSN

1611-3349

ISSN

0302-9743

Publication Date

January 1, 2017

Volume

10345 LNCS

Start / End Page

29 / 35

Related Subject Headings

  • Artificial Intelligence & Image Processing
  • 46 Information and computing sciences