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Tenochtitlan - An Interactive Virtual Reality Environment that Encourages Museum Exhibit Engagement

Publication ,  Conference
Garcia-Cardona, S; Tian, F; Prakoonwit, S
Published in: Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics
January 1, 2017

With many cultural institutions experiencing declining visitor figures, a large number have begun introducing the use of engaging technologies to attract more visitors, the use of which seem especially appealing to the younger generations. Due to the steadily rising popularity of virtual reality, it is one of the more prominent technologies these institutions have incorporated. However, most uses of virtual reality result in small-scale exhibit recreations or immersive video with very little interaction. In this paper, we propose to create a large-scale virtual reality environment with an integrated interactive quiz system, which aims to offer an engagement level above that of traditional museum exhibits. Initial results of Tenochtitlan have been demonstrated positive. Participant interviews have shown that 87.5% experienced engagement levels in Tenochtitlan greater than that of a traditional museum exhibit, and 62.5% stated that their knowledge of the subject matter had increased.

Duke Scholars

Published In

Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics

DOI

EISSN

1611-3349

ISSN

0302-9743

Publication Date

January 1, 2017

Volume

10345 LNCS

Start / End Page

20 / 28

Related Subject Headings

  • Artificial Intelligence & Image Processing
  • 46 Information and computing sciences
 

Citation

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MLA
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Garcia-Cardona, S., Tian, F., & Prakoonwit, S. (2017). Tenochtitlan - An Interactive Virtual Reality Environment that Encourages Museum Exhibit Engagement. In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics (Vol. 10345 LNCS, pp. 20–28). https://doi.org/10.1007/978-3-319-65849-0_3
Garcia-Cardona, S., F. Tian, and S. Prakoonwit. “Tenochtitlan - An Interactive Virtual Reality Environment that Encourages Museum Exhibit Engagement.” In Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 10345 LNCS:20–28, 2017. https://doi.org/10.1007/978-3-319-65849-0_3.
Garcia-Cardona S, Tian F, Prakoonwit S. Tenochtitlan - An Interactive Virtual Reality Environment that Encourages Museum Exhibit Engagement. In: Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics. 2017. p. 20–8.
Garcia-Cardona, S., et al. “Tenochtitlan - An Interactive Virtual Reality Environment that Encourages Museum Exhibit Engagement.” Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, vol. 10345 LNCS, 2017, pp. 20–28. Scopus, doi:10.1007/978-3-319-65849-0_3.
Garcia-Cardona S, Tian F, Prakoonwit S. Tenochtitlan - An Interactive Virtual Reality Environment that Encourages Museum Exhibit Engagement. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics. 2017. p. 20–28.

Published In

Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics

DOI

EISSN

1611-3349

ISSN

0302-9743

Publication Date

January 1, 2017

Volume

10345 LNCS

Start / End Page

20 / 28

Related Subject Headings

  • Artificial Intelligence & Image Processing
  • 46 Information and computing sciences