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Transition contour synthesis with dynamic patch transitions

Publication ,  Journal Article
Ferraris, J; Tian, F; Gatzidis, C
Published in: Computers in Entertainment
February 1, 2017

In this article, we present a novel approach formodulating the shape of transitions between terrain materials to produce detailed and varied contours where blend resolution is limited. Whereas texture splatting and blend mapping add detail to transitions at the texel level, our approach addresses the broader shape of the transition by introducing intermittency and irregularity. Our results have proven that enriched detail of the blend contour can be achieved with a performance competitive to existing approaches without additional texture, geometry resources, or asset preprocessing. We achieve this by compositing blend masks on-thefly with the subdivision of texture space into differently sized patches to produce irregular contours from minimal artistic input. Our approach is of particular importance for applications where GPU resources or artistic input is limited or impractical.

Duke Scholars

Published In

Computers in Entertainment

DOI

EISSN

1544-3981

ISSN

1544-3574

Publication Date

February 1, 2017

Volume

15

Issue

1

Related Subject Headings

  • Software Engineering
  • 4607 Graphics, augmented reality and games
  • 0899 Other Information and Computing Sciences
  • 0801 Artificial Intelligence and Image Processing
 

Citation

APA
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ICMJE
MLA
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Ferraris, J., Tian, F., & Gatzidis, C. (2017). Transition contour synthesis with dynamic patch transitions. Computers in Entertainment, 15(1). https://doi.org/10.1145/3001698
Ferraris, J., F. Tian, and C. Gatzidis. “Transition contour synthesis with dynamic patch transitions.” Computers in Entertainment 15, no. 1 (February 1, 2017). https://doi.org/10.1145/3001698.
Ferraris J, Tian F, Gatzidis C. Transition contour synthesis with dynamic patch transitions. Computers in Entertainment. 2017 Feb 1;15(1).
Ferraris, J., et al. “Transition contour synthesis with dynamic patch transitions.” Computers in Entertainment, vol. 15, no. 1, Feb. 2017. Scopus, doi:10.1145/3001698.
Ferraris J, Tian F, Gatzidis C. Transition contour synthesis with dynamic patch transitions. Computers in Entertainment. 2017 Feb 1;15(1).

Published In

Computers in Entertainment

DOI

EISSN

1544-3981

ISSN

1544-3574

Publication Date

February 1, 2017

Volume

15

Issue

1

Related Subject Headings

  • Software Engineering
  • 4607 Graphics, augmented reality and games
  • 0899 Other Information and Computing Sciences
  • 0801 Artificial Intelligence and Image Processing