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Tourists as Mobile Gamers: Gamification for Tourism Marketing

Publication ,  Journal Article
Xu, F; Tian, F; Buhalis, D; Weber, J; Zhang, H
Published in: Journal of Travel and Tourism Marketing
October 12, 2016

ABSTRACT: Gaming as a cutting-edge concept has recently been used by some innovative tourism sectors as a marketing tool and as a method of deeper engagement with visitors. This research aims to explore the gamification trend and its potential for experience development and tourism marketing. Using a focus group, this paper discusses gaming and tourism, and explores what drives tourists to play games. The results suggest tourists’ game playing motivation is multidimensional. Players tend to start with purposive information seeking, then move on to an intrinsic stimulation. Socialization is also an important dimension. The research demonstrates several implications for tourism marketing.

Duke Scholars

Published In

Journal of Travel and Tourism Marketing

DOI

ISSN

1054-8408

Publication Date

October 12, 2016

Volume

33

Issue

8

Start / End Page

1124 / 1142

Related Subject Headings

  • Marketing
  • 3508 Tourism
  • 3506 Marketing
  • 3504 Commercial services
  • 1506 Tourism
  • 1505 Marketing
  • 1504 Commercial Services
 

Citation

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ICMJE
MLA
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Xu, F., Tian, F., Buhalis, D., Weber, J., & Zhang, H. (2016). Tourists as Mobile Gamers: Gamification for Tourism Marketing. Journal of Travel and Tourism Marketing, 33(8), 1124–1142. https://doi.org/10.1080/10548408.2015.1093999
Xu, F., F. Tian, D. Buhalis, J. Weber, and H. Zhang. “Tourists as Mobile Gamers: Gamification for Tourism Marketing.” Journal of Travel and Tourism Marketing 33, no. 8 (October 12, 2016): 1124–42. https://doi.org/10.1080/10548408.2015.1093999.
Xu F, Tian F, Buhalis D, Weber J, Zhang H. Tourists as Mobile Gamers: Gamification for Tourism Marketing. Journal of Travel and Tourism Marketing. 2016 Oct 12;33(8):1124–42.
Xu, F., et al. “Tourists as Mobile Gamers: Gamification for Tourism Marketing.” Journal of Travel and Tourism Marketing, vol. 33, no. 8, Oct. 2016, pp. 1124–42. Scopus, doi:10.1080/10548408.2015.1093999.
Xu F, Tian F, Buhalis D, Weber J, Zhang H. Tourists as Mobile Gamers: Gamification for Tourism Marketing. Journal of Travel and Tourism Marketing. 2016 Oct 12;33(8):1124–1142.
Journal cover image

Published In

Journal of Travel and Tourism Marketing

DOI

ISSN

1054-8408

Publication Date

October 12, 2016

Volume

33

Issue

8

Start / End Page

1124 / 1142

Related Subject Headings

  • Marketing
  • 3508 Tourism
  • 3506 Marketing
  • 3504 Commercial services
  • 1506 Tourism
  • 1505 Marketing
  • 1504 Commercial Services