Vision Language Model-Based Solution for Obstruction Attack in AR: A Meta Quest 3 Implementation
Obstruction attacks in Augmented Reality (AR) pose significant challenges by obscuring critical real-world objects. This work demonstrates the first implementation of obstruction detection on a video see-through head-mounted display (HMD), the Meta Quest 3. Leveraging a vision language models (VLM) and a multi-modal object detection model, our system detects obstructions by analyzing both raw and augmented images. Due to limited access to raw camera feeds, the system employs an image-capturing approach using Oculus casting, capturing a sequence of images and finding the raw image from them. Our implementation showcases the feasibility of effective obstruction detection in AR environments and highlights future opportunities for improving real-time detection through enhanced camera access.