Towards an intelligent storyboarding tool for 3D games
Publication
, Conference
Jhala, A; Bares, W; Young, RM
Published in: ACM International Conference Proceeding Series
December 1, 2005
We present an intelligent storyboarding tool that takes as an input abstract annotated action specification to generate camera actions and geometric constraints for executing as a dynamic storyboard.
Duke Scholars
Published In
ACM International Conference Proceeding Series
DOI
Publication Date
December 1, 2005
Volume
265
Start / End Page
367 / 368
Citation
APA
Chicago
ICMJE
MLA
NLM
Jhala, A., Bares, W., & Young, R. M. (2005). Towards an intelligent storyboarding tool for 3D games. In ACM International Conference Proceeding Series (Vol. 265, pp. 367–368). https://doi.org/10.1145/1178477.1178551
Jhala, A., W. Bares, and R. M. Young. “Towards an intelligent storyboarding tool for 3D games.” In ACM International Conference Proceeding Series, 265:367–68, 2005. https://doi.org/10.1145/1178477.1178551.
Jhala A, Bares W, Young RM. Towards an intelligent storyboarding tool for 3D games. In: ACM International Conference Proceeding Series. 2005. p. 367–8.
Jhala, A., et al. “Towards an intelligent storyboarding tool for 3D games.” ACM International Conference Proceeding Series, vol. 265, 2005, pp. 367–68. Scopus, doi:10.1145/1178477.1178551.
Jhala A, Bares W, Young RM. Towards an intelligent storyboarding tool for 3D games. ACM International Conference Proceeding Series. 2005. p. 367–368.
Published In
ACM International Conference Proceeding Series
DOI
Publication Date
December 1, 2005
Volume
265
Start / End Page
367 / 368