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Towards an intelligent storyboarding tool for 3D games

Publication ,  Conference
Jhala, A; Bares, W; Young, RM
Published in: ACM International Conference Proceeding Series
December 1, 2005

We present an intelligent storyboarding tool that takes as an input abstract annotated action specification to generate camera actions and geometric constraints for executing as a dynamic storyboard.

Duke Scholars

Published In

ACM International Conference Proceeding Series

DOI

Publication Date

December 1, 2005

Volume

265

Start / End Page

367 / 368
 

Citation

APA
Chicago
ICMJE
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Jhala, A., Bares, W., & Young, R. M. (2005). Towards an intelligent storyboarding tool for 3D games. In ACM International Conference Proceeding Series (Vol. 265, pp. 367–368). https://doi.org/10.1145/1178477.1178551
Jhala, A., W. Bares, and R. M. Young. “Towards an intelligent storyboarding tool for 3D games.” In ACM International Conference Proceeding Series, 265:367–68, 2005. https://doi.org/10.1145/1178477.1178551.
Jhala A, Bares W, Young RM. Towards an intelligent storyboarding tool for 3D games. In: ACM International Conference Proceeding Series. 2005. p. 367–8.
Jhala, A., et al. “Towards an intelligent storyboarding tool for 3D games.” ACM International Conference Proceeding Series, vol. 265, 2005, pp. 367–68. Scopus, doi:10.1145/1178477.1178551.
Jhala A, Bares W, Young RM. Towards an intelligent storyboarding tool for 3D games. ACM International Conference Proceeding Series. 2005. p. 367–368.

Published In

ACM International Conference Proceeding Series

DOI

Publication Date

December 1, 2005

Volume

265

Start / End Page

367 / 368