Automatically generating summary visualizations from game logs
Publication
, Conference
Cheong, YG; Jhala, A; Bae, BC; Young, RM
Published in: Proceedings of the 4th Artificial Intelligence and Interactive Digital Entertainment Conference Aiide 2008
December 1, 2008
In this paper we describe a system called ViGLS (Visualization of Game Log Summaries) that generates summaries of gameplay sessions from game logs. ViGLS automatically produces visualization of the summarized actions that are extracted based on cognitive models of summarization. ViGLS is implemented using a serviceoriented architecture, de-coupling the summarization methods from any particular game engine being used. The camera code libraries used in visualization are based on constraint based camera control approaches and, in our implementation, make use of the scripting layer of the Unreal game engine. Copyright © 2008, Association for the Advancement of Artificial Intelligence.
Duke Scholars
Published In
Proceedings of the 4th Artificial Intelligence and Interactive Digital Entertainment Conference Aiide 2008
Publication Date
December 1, 2008
Start / End Page
167 / 172
Citation
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Cheong, Y. G., Jhala, A., Bae, B. C., & Young, R. M. (2008). Automatically generating summary visualizations from game logs. In Proceedings of the 4th Artificial Intelligence and Interactive Digital Entertainment Conference Aiide 2008 (pp. 167–172).
Cheong, Y. G., A. Jhala, B. C. Bae, and R. M. Young. “Automatically generating summary visualizations from game logs.” In Proceedings of the 4th Artificial Intelligence and Interactive Digital Entertainment Conference Aiide 2008, 167–72, 2008.
Cheong YG, Jhala A, Bae BC, Young RM. Automatically generating summary visualizations from game logs. In: Proceedings of the 4th Artificial Intelligence and Interactive Digital Entertainment Conference Aiide 2008. 2008. p. 167–72.
Cheong, Y. G., et al. “Automatically generating summary visualizations from game logs.” Proceedings of the 4th Artificial Intelligence and Interactive Digital Entertainment Conference Aiide 2008, 2008, pp. 167–72.
Cheong YG, Jhala A, Bae BC, Young RM. Automatically generating summary visualizations from game logs. Proceedings of the 4th Artificial Intelligence and Interactive Digital Entertainment Conference Aiide 2008. 2008. p. 167–172.
Published In
Proceedings of the 4th Artificial Intelligence and Interactive Digital Entertainment Conference Aiide 2008
Publication Date
December 1, 2008
Start / End Page
167 / 172