What does that ?-Block do? Learning latent causal affordances from mario play traces
Publication
, Conference
Summeryille, A; Behrooz, M; Mateas, M; Jhala, A
Published in: Aaai Workshop Technical Report
January 1, 2017
Procedural content generation (PCG) for videogames relies on a commitment to the semantics of the game. Concepts such as enemies or solidity are required for the creation of levels for platformer games. As humans, we can instantly identify the underlying semantics of a game from brief snippets of game play video or from playing the game. Previous PCG systems have needed humans to identify the semantic properties of objects in the game, either implicitly or explicitly. We propose a system that can automatically learn the semantic properties of game objects by observation of events in the game via a causal learning framework. We apply this learning approach to play traces from the Super Mario Bros, series.
Duke Scholars
Published In
Aaai Workshop Technical Report
Publication Date
January 1, 2017
Volume
WS-17-01 - WS-17-15
Start / End Page
991 / 998
Citation
APA
Chicago
ICMJE
MLA
NLM
Summeryille, A., Behrooz, M., Mateas, M., & Jhala, A. (2017). What does that ?-Block do? Learning latent causal affordances from mario play traces. In Aaai Workshop Technical Report (Vol. WS-17-01-WS-17-15, pp. 991–998).
Summeryille, A., M. Behrooz, M. Mateas, and A. Jhala. “What does that ?-Block do? Learning latent causal affordances from mario play traces.” In Aaai Workshop Technical Report, WS-17-01-WS-17-15:991–98, 2017.
Summeryille A, Behrooz M, Mateas M, Jhala A. What does that ?-Block do? Learning latent causal affordances from mario play traces. In: Aaai Workshop Technical Report. 2017. p. 991–8.
Summeryille, A., et al. “What does that ?-Block do? Learning latent causal affordances from mario play traces.” Aaai Workshop Technical Report, vol. WS-17-01-WS-17-15, 2017, pp. 991–98.
Summeryille A, Behrooz M, Mateas M, Jhala A. What does that ?-Block do? Learning latent causal affordances from mario play traces. Aaai Workshop Technical Report. 2017. p. 991–998.
Published In
Aaai Workshop Technical Report
Publication Date
January 1, 2017
Volume
WS-17-01 - WS-17-15
Start / End Page
991 / 998