Approximation algorithm for security games with costly resources
In recent years, algorithms for computing game-theoretic solutions have been developed for real-world security domains. These games are between a defender, who must allocate her resources to defend potential targets, and an attacker, who chooses a target to attack. Existing work has assumed the set of defender's resources to be fixed. This assumption precludes the effective use of approximation algorithms, since a slight change in the defender's allocation strategy can result in a massive change in her utility. In contrast, we consider a model where resources are obtained at a cost, initiating the study of the following optimization problem: Minimize the total cost of the purchased resources, given that every target has to be defended with at least a certain probability. We give an efficient logarithmic approximation algorithm for this problem. © 2011 Springer-Verlag Berlin Heidelberg.
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- Artificial Intelligence & Image Processing
- 46 Information and computing sciences
Citation
Published In
DOI
EISSN
ISSN
Publication Date
Volume
Start / End Page
Related Subject Headings
- Artificial Intelligence & Image Processing
- 46 Information and computing sciences