Selected Presentations & Appearances
In digital humanities, openness has become a default, bringing with it both possibilities for empowerment through knowledge distribution and challenges of replicating power imbalances and social oppression and repression. Two case studies demonstrate how critical refusal and slow scholarship, alongside indigenous data sovereignty, offer a shift in open approaches.
3D visualization technologies are engaged across the digital humanities to document, imagine, and interpret historic sites, past events, cultural heritage objects, fictional spaces and narratives, and more. How can it be used to engage students’ learning? Where do we begin when teaching humanities with 3D technologies? This workshop will address these questions drawing on not only participants’ experiences but also a decade of pedagogical practice in Duke University’s Digital Art History & Visual Culture Research Lab. We’ll discuss how pedagogy and ethics can inform our approach to 3D platforms and methods in the classroom, and we’ll get hands-on experience with assignment design through an introductory 3D modeling tutorial using SketchUp for Web.
Outreach & Engaged Scholarship
Primary Theme: Information, Society & Culture
Building Duke is a new three-year initiative that will be implemented in three phases: data collection and organizing (first year); data analysis and interpretation (second year); data output (third year). It will explore the conception, design and construction of the Duke University campus as well as its changes and expansions. Principal aims are to offer an historical narrative of the physical environment that the Duke community inhabits and to explore the desires and visions that have materialized in the making of the campus. This project is especially relevant at a cultural and political moment when physical space and its historical connotations are at the center of a heated public debate. The three-year initiative will culminate in a relational database of textual and visual archival material on the architectural history of Duke campus; an interactive digital 3D model of campus developments since the 1920s; a series of multimedia thematic narratives on history of the campus; and a series of augmented reality tours.