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Programming moves: Design and evaluation of applying embodied interaction in virtual environments to enhance computational thinking in middle school students

Publication ,  Conference
Parmar, D; Isaac, J; Babu, SV; D'Souza, N; Leonard, AE; Jörg, S; Gundersen, K; Daily, SB
Published in: 2016 IEEE Virtual Reality (VR)
2016

Duke Scholars

Published In

2016 IEEE Virtual Reality (VR)

Publication Date

2016

Start / End Page

131 / 140

Publisher

IEEE
 

Citation

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Parmar, D., Isaac, J., Babu, S. V., D’Souza, N., Leonard, A. E., Jörg, S., … Daily, S. B. (2016). Programming moves: Design and evaluation of applying embodied interaction in virtual environments to enhance computational thinking in middle school students. In 2016 IEEE Virtual Reality (VR) (pp. 131–140). IEEE.
Parmar, D., J. Isaac, S. V. Babu, N. D’Souza, A. E. Leonard, S. Jörg, K. Gundersen, and S. B. Daily. “Programming moves: Design and evaluation of applying embodied interaction in virtual environments to enhance computational thinking in middle school students.” In 2016 IEEE Virtual Reality (VR), 131–40. IEEE, 2016.
Parmar D, Isaac J, Babu SV, D’Souza N, Leonard AE, Jörg S, et al. Programming moves: Design and evaluation of applying embodied interaction in virtual environments to enhance computational thinking in middle school students. In: 2016 IEEE Virtual Reality (VR). IEEE; 2016. p. 131–40.
Parmar D, Isaac J, Babu SV, D’Souza N, Leonard AE, Jörg S, Gundersen K, Daily SB. Programming moves: Design and evaluation of applying embodied interaction in virtual environments to enhance computational thinking in middle school students. 2016 IEEE Virtual Reality (VR). IEEE; 2016. p. 131–140.

Published In

2016 IEEE Virtual Reality (VR)

Publication Date

2016

Start / End Page

131 / 140

Publisher

IEEE