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FirstPersonScience: An Open Source Tool for Studying FPS Esports Aiming

Publication ,  Conference
Boudaoud, B; Spjut, J; Knowles, P; Madhusudan, A; Kim, J
Published in: Proceedings - SIGGRAPH 2022 Talks
July 27, 2022

First-person shooters (FPS) games are dominant in the competitive gaming and esports community. However, relatively few tools are available for experimenters interested in studying mechanics of these games in a controlled, repeatable environment. While other researchers have made progress with one-off applications as well as custom content and mods for existing games, we are not aware of a general purpose application for empirically studying a broad set of user interactions in the FPS context. For the past few years our team has developed, maintained, and deployed First Person Science (FPSci), a tool for controlled user studies in FPS gaming. FPSci experimenters configure their desired base environment, as well as conditions and user preferences using a simplified JSON-esque set of input configurations, and results are stored in an SQLite database. By allowing finer grained parametric control of the environment together with frame-wise logging of player state and performance metrics, we achieve a level of granularity of control not offered by other solutions. FPSci is available as an open source project 1 under a CC BY-NC-SA 4.0 license.

Duke Scholars

Published In

Proceedings - SIGGRAPH 2022 Talks

DOI

ISBN

9781450393713

Publication Date

July 27, 2022
 

Citation

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Boudaoud, B., Spjut, J., Knowles, P., Madhusudan, A., & Kim, J. (2022). FirstPersonScience: An Open Source Tool for Studying FPS Esports Aiming. In Proceedings - SIGGRAPH 2022 Talks. https://doi.org/10.1145/3532836.3536233
Boudaoud, B., J. Spjut, P. Knowles, A. Madhusudan, and J. Kim. “FirstPersonScience: An Open Source Tool for Studying FPS Esports Aiming.” In Proceedings - SIGGRAPH 2022 Talks, 2022. https://doi.org/10.1145/3532836.3536233.
Boudaoud B, Spjut J, Knowles P, Madhusudan A, Kim J. FirstPersonScience: An Open Source Tool for Studying FPS Esports Aiming. In: Proceedings - SIGGRAPH 2022 Talks. 2022.
Boudaoud, B., et al. “FirstPersonScience: An Open Source Tool for Studying FPS Esports Aiming.” Proceedings - SIGGRAPH 2022 Talks, 2022. Scopus, doi:10.1145/3532836.3536233.
Boudaoud B, Spjut J, Knowles P, Madhusudan A, Kim J. FirstPersonScience: An Open Source Tool for Studying FPS Esports Aiming. Proceedings - SIGGRAPH 2022 Talks. 2022.

Published In

Proceedings - SIGGRAPH 2022 Talks

DOI

ISBN

9781450393713

Publication Date

July 27, 2022