Esports as a Driving Problem in Computer Graphics
Publication
, Conference
Watson, BA; Spjut, J; Mcgee, C; Issa, A; Mackey, W
Published in: Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2021 Panels
August 9, 2021
Esports is a growing worldwide phenomenon now rivaling traditional sports, with a deep dependence on real-time graphics technology. Despite this, the SIGGRAPH research community has largely ignored it. This panel brings together esports experts in engineering, medicine as well as cognitive and data science to argue that this must change. Like film, esports is an important problem for computer graphics, and could give rise to technologies and techniques benefitting not only esports, but society more broadly. With a series of moderated and audience questions, this panel will sketch the research challenges and potential benefits of esports, while also considering its risks.
Duke Scholars
Published In
Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2021 Panels
DOI
Publication Date
August 9, 2021
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Watson, B. A., Spjut, J., Mcgee, C., Issa, A., & Mackey, W. (2021). Esports as a Driving Problem in Computer Graphics. In Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2021 Panels. https://doi.org/10.1145/3450617.3464499
Watson, B. A., J. Spjut, C. Mcgee, A. Issa, and W. Mackey. “Esports as a Driving Problem in Computer Graphics.” In Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2021 Panels, 2021. https://doi.org/10.1145/3450617.3464499.
Watson BA, Spjut J, Mcgee C, Issa A, Mackey W. Esports as a Driving Problem in Computer Graphics. In: Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2021 Panels. 2021.
Watson, B. A., et al. “Esports as a Driving Problem in Computer Graphics.” Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2021 Panels, 2021. Scopus, doi:10.1145/3450617.3464499.
Watson BA, Spjut J, Mcgee C, Issa A, Mackey W. Esports as a Driving Problem in Computer Graphics. Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2021 Panels. 2021.
Published In
Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2021 Panels
DOI
Publication Date
August 9, 2021