Skip to main content

Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games

Publication ,  Conference
Tokey, SS; Boudaoud, B; Kim, J; Spjut, J; Claypool, M
Published in: 2025 17th International Conference on Quality of Multimedia Experience Qomex 2025
January 1, 2025

Frametime spikes can disrupt gameplay in first-person shooter (FPS) games, affecting both performance and player experience. This paper examines how spikes during specific game events impact players. We developed a custom FPS game that maintains a steady 500 frames/s while inducing frametime spikes during weapon reloading, fast mouse movement, or targeting. Thirty-eight (38) participants played the game in a user study, providing both performance data and user-reported visual smoothness. Results show that spikes while targeting lowered accuracy and score, while spikes during reloads and mouse movement did not affect performance but still degraded user experience. These results suggest that both the relative timing and size of frametime spikes matter in FPS gameplay. Per-action models better account for average QoE when spikes happen, showing better fit than models that only consider spike size (independent of action).

Duke Scholars

Published In

2025 17th International Conference on Quality of Multimedia Experience Qomex 2025

DOI

Publication Date

January 1, 2025
 

Citation

APA
Chicago
ICMJE
MLA
NLM
Tokey, S. S., Boudaoud, B., Kim, J., Spjut, J., & Claypool, M. (2025). Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games. In 2025 17th International Conference on Quality of Multimedia Experience Qomex 2025. https://doi.org/10.1109/QoMEX65720.2025.11219993
Tokey, S. S., B. Boudaoud, J. Kim, J. Spjut, and M. Claypool. “Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games.” In 2025 17th International Conference on Quality of Multimedia Experience Qomex 2025, 2025. https://doi.org/10.1109/QoMEX65720.2025.11219993.
Tokey SS, Boudaoud B, Kim J, Spjut J, Claypool M. Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games. In: 2025 17th International Conference on Quality of Multimedia Experience Qomex 2025. 2025.
Tokey, S. S., et al. “Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games.” 2025 17th International Conference on Quality of Multimedia Experience Qomex 2025, 2025. Scopus, doi:10.1109/QoMEX65720.2025.11219993.
Tokey SS, Boudaoud B, Kim J, Spjut J, Claypool M. Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games. 2025 17th International Conference on Quality of Multimedia Experience Qomex 2025. 2025.

Published In

2025 17th International Conference on Quality of Multimedia Experience Qomex 2025

DOI

Publication Date

January 1, 2025