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Performance of virtual reality game-based automated perimetry in patients with childhood glaucoma.

Publication ,  Journal Article
Wang, B; Alvarez-Falcón, S; El-Dairi, M; Freedman, SF
Published in: J AAPOS
December 2023

PURPOSE: To evaluate VisuALL, a game-based automated perimetry device, utilizing virtual reality (VR) goggles, in a cohort of patients with childhood glaucoma. METHODS: In this prospective series, the results of consecutive patients with childhood glaucoma performing both VisuALL VR field (VRF) and Humphrey visual field (HVF) 24-2 testing were compared. A masked ophthalmologist graded both VRF and HVF tests for field defects (three clustered abnormal points in total or pattern deviation plot). VRF testing was performed binocularly and with the child's own spectacles. The two devices were assessed with respect to agreement of (1) global indices, such as mean deviation (MD) and pattern standard deviation (PSD), (2) point-by-point sensitivity, and (3) the ability to detect visual field defects determined by a grader. RESULTS: A total of 39 children (77 eyes) were enrolled, with mean age 14.1 ± 3.6 years; 3 patients (5 eyes) could not complete the HVF. Average HVF MD was -6.3 ± 6.4 dB. There was strong correlation between VRF and HVF for MD (R = 0.68, P < 0.001), PSD (R = 0.78, P < 0.001), and point-by-point sensitivity (R = 0.63, P < 0.001). Bland Altman analysis showed no systematic difference between VRF and HVF in assessing MD and PSD. Of 72 eyes having results for both modalities, 63 (87.5%) had agreement between VRF and HVF with respect to the presence/absence of any field defect, and 52 (72.2%) had agreement regarding the presence/absence of fixation-threatening field loss. CONCLUSIONS: VRF is comparable to the gold standard HVF in both identification and quantification of visual field deficits in pediatric glaucoma patients and may offer a valuable supplement or alternative to standard automated perimetry.

Duke Scholars

Published In

J AAPOS

DOI

EISSN

1528-3933

Publication Date

December 2023

Volume

27

Issue

6

Start / End Page

325.e1 / 325.e6

Location

United States

Related Subject Headings

  • Visual Fields
  • Visual Field Tests
  • Vision Disorders
  • Ophthalmology & Optometry
  • Humans
  • Glaucoma
  • Eye
  • Child
  • Adolescent
  • 3212 Ophthalmology and optometry
 

Citation

APA
Chicago
ICMJE
MLA
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Wang, B., Alvarez-Falcón, S., El-Dairi, M., & Freedman, S. F. (2023). Performance of virtual reality game-based automated perimetry in patients with childhood glaucoma. J AAPOS, 27(6), 325.e1-325.e6. https://doi.org/10.1016/j.jaapos.2023.08.014
Wang, Bo, Samuel Alvarez-Falcón, Mays El-Dairi, and Sharon F. Freedman. “Performance of virtual reality game-based automated perimetry in patients with childhood glaucoma.J AAPOS 27, no. 6 (December 2023): 325.e1-325.e6. https://doi.org/10.1016/j.jaapos.2023.08.014.
Wang B, Alvarez-Falcón S, El-Dairi M, Freedman SF. Performance of virtual reality game-based automated perimetry in patients with childhood glaucoma. J AAPOS. 2023 Dec;27(6):325.e1-325.e6.
Wang, Bo, et al. “Performance of virtual reality game-based automated perimetry in patients with childhood glaucoma.J AAPOS, vol. 27, no. 6, Dec. 2023, pp. 325.e1-325.e6. Pubmed, doi:10.1016/j.jaapos.2023.08.014.
Wang B, Alvarez-Falcón S, El-Dairi M, Freedman SF. Performance of virtual reality game-based automated perimetry in patients with childhood glaucoma. J AAPOS. 2023 Dec;27(6):325.e1-325.e6.
Journal cover image

Published In

J AAPOS

DOI

EISSN

1528-3933

Publication Date

December 2023

Volume

27

Issue

6

Start / End Page

325.e1 / 325.e6

Location

United States

Related Subject Headings

  • Visual Fields
  • Visual Field Tests
  • Vision Disorders
  • Ophthalmology & Optometry
  • Humans
  • Glaucoma
  • Eye
  • Child
  • Adolescent
  • 3212 Ophthalmology and optometry